World of Warcraft Patch 2.3.0 Notes(附中文版) @ 我的魔獸世界 :: 隨意窩 Xuite日誌
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    200711140950World of Warcraft Patch 2.3.0 Notes(附中文版)

    正式的2.3PATCHNOTES  先貼原文的 在接中文的

     

    World of Warcraft Client Patch 2.3.0 (11/13/2007

    The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

    The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

     

    The Gods of Zul'Aman

     

      The stronghold of Zul'Aman has stood for millennia as the Amani trolls' seat of power and bastion of the fearless, cunning warlord Zul'jin.

      Zul'jin has spent several years plotting behind Zul'Aman's walls. Furious at the Horde for allowing his hated enemies, the blood elves, to join its ranks, he eagerly embraced a scheme that the witch doctor Malacrass recently proposed: to seal the power of the animal gods within the bodies of the Amani's strongest warriors.

      Now Zul'Aman's army grows more powerful by the day, hungry to exact vengeance in the name of its fearless leader, Zul'jin.

       

    Guild Banks Introduced

     

      The Guild Bank is a shared repository for an entire guild and will be accessible through Guild Vault objects near existing banks. The Guild Bank will allow players with the appropriate permissions to store items and money for use by the rest of the guild. Permissions to withdraw and deposit money and items are controlled by the guild leader through the guild controls menu. The Guild Bank is divided up into separate tabs so that the guild leader may restrict access or group items into distinct categories.
      • Up to 6 purchasable tabs each containing 98 item slots
      • Permissions to view/deposit/withdraw per tab
      • You may use your Guild Bank withdraw limits to pay for item repairs (now enabled on all merchants)
      • Transaction logs of the last 25 actions within each tab, as well as money activity.

    Dustwallow Marsh

     

      Dustwallow Marsh has seen many improvements with the addition of over 50 new quests and a new neutral goblin town called Mudsprocket located in the southern part of the zone. There is also a small quest hub featuring a crashed goblin zeppelin, to the east of Tabetha's hut.

    Leveling Improvements

      Many leveling improvements have been made for the old world.
      • The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60.
      • Level 1-60 dungeon quests have had their experience and faction rewards increased.
      • Many elite creatures and quests in the level 1-60 experience have been changed to accommodate solo play.

    General

    • The latest patch of World of Warcraft: The Burning Crusade shows a benefit on today's popular multicore processors like the Intel(r) Core(tm)2 Duo processor family. The enhanced patch has demonstrated higher frame rates by spreading the work across both processor cores.
    • Zul'Aman is a 10-player, level 70 outdoor instance located in the Ghostlands. Players will be able to confront six new bosses including the Forest Troll Warlord Zul'jin.
    • Guild Banks have been introduced. The Guild Bank will allow players with the appropriate permissions to store items and money for use by the rest of the guild.
    • Experience: The amount of experience needed to gain a level has been decreased between levels 20 and 60. In addition, the amount of experience granted by quests has been increased between levels 30 and 60.
    • All items have had their bonuses to Weapon Skill Rating converted to a new stat called Weapon Expertise Rating. Each point of Weapon Expertise reduces the chance for your attacks to be dodged or parried by .25%.
    • Healing reduction effects will now affect all health drain spells and abilities (e.g. Mortal Strike will reduce health gained from Drain Life).
    • Healing: Almost all items and enchantments that provide bonus healing now also provide a smaller number (approximately 1/3) of bonus spell damage. There are a few items and enchantments where this was not possible, such as random-stat items and Zul'Gurub enchantments, but this is now the case on virtually all other items.
    • On Kill Effects: Items and abilities that trigger on killing an enemy will no longer trigger on using an ability that kills your pet.
    • Weapon Skill: All items and abilities that granted weapon skill have been changed. In most cases, they were converted to expertise or expertise rating. Ranged attacks do not benefit from expertise, so ranged weapon skill has generally been replaced by critical strike bonuses or hit bonuses. In a few cases, talents have been changed to other effects to avoid granting players excessive amounts of expertise.
    • A new flight path has been added to the Rebel Camp in northern Stranglethorn Vale.
    • Flying units can see ground units and vice versa at any altitude.
    • Players no longer gain the moving AOE radius bonus if they are jumping.
    • Client spell cast requests are now sent to the server even if your player is already casting another spell. This eliminates the need for /stopcasting in macros to compensate for latency.
    • Vendor Discounts: All vendors with an associate faction now give discounts at all levels above neutral.
      • Friendly: 5% discount
      • Honored: 10% discount
      • Revered: 15% discount
      • Exalted: 20% discount
      • Quest givers who have available daily quests will have a blue exclamation point instead of a yellow one.
    • Pets will try to get behind their targets when engaging in melee combat.
    • You can now obtain a tiny Sporebat pet with exalted Sporeggar faction.
    • An Azure Whelp pet now drops from the blue dragonkin in Azshara.
    • If you are seated and try to use abilities that require you to be standing, you will stand up and use them. This can be disabled with: /console autoStand 0 .

       

    • Racial Abilities
      • Dwarf: Gun Specialization now increases chance to critically hit with Guns by 1% rather than increasing weapon skill.
      • Gnome: Escape Artist cooldown increased to 1 min, 45 sec.
      • Humans: Mace Skill now increases expertise with maces and two-handed maces by 1%.
      • Humans: Sword Skill now increases expertise with swords and two-handed swords by 1%.
      • Orcs: Axe Skill now increases expertise with axes and two-handed axes by 1%.
      • Troll: Bow and Thrown Specialization now increases chance to critically hit with those weapons by 1% rather than increasing weapon skill.

    PvP

    • Arenas
      • The top ranked team of each battlegroup for each format will receive a new unique title for the end of Season 2 called "Merciless Gladiator".
    • Battlegrounds
      • Daily quests have been added targeting a random battleground for that day. Look for Alliance Brigadier Generals and Horde Warbringers near your faction's battlemasters in all major capitals.
      • Dropping the Flag in a battleground will now result in a debuff that will not allow you to pick up the flag again for 3 seconds.
      • Druids who are shapeshifted when they receive the Restoration buff from battlegrounds will now correctly regenerate mana.
      • Players will now be able to cast spells for free in the Battleground before it begins.
      • Players will now be able to cast spells for free for a few seconds after being resurrected by a Spirit Guide in the Battleground.
      • Alterac Valley
        • Additional Warmasters no longer report for duty upon destroying an enemy tower. However, destroying an enemy tower still eliminates the associated opposing Warmaster.
        • All Warmasters are linked to each other and their respective Generals and can no longer be pulled individually.
        • Honor from capturing towers has been increased.
        • All Commanders and Lieutenants have left Alterac Valley in search for other battle opportunities.
        • Players will no longer be sent to their starting tunnels on death unless that team controls no graveyards in the battleground.
        • Many NPCs in Stormpike and Frostwolf holds are no longer elite
        • Bonus Honor in Alterac Valley is now only awarded during the battle for destroying enemy towers and slaying the enemy Captain. Upon conclusion of the battle, bonus honor is also awarded for intact towers, a surviving Captain, and for victory in the battle. The total bonus honor awarded should be similar to the previous total.
        • The Horde and Alliance now have a limited number of reinforcements available in the battle for Alterac Valley. The number of reinforcements available is reduced upon player death, loss of towers, and death of Captain Galvangar or Balinda Stonehearth. In addition, all available reinforcements are lost upon the death of General Drek'Thar or Vanndar Stormpike. If a team is reduced to zero reinforcements, the opposing team wins the battle.
        • Towers and Graveyards in Alterac Valley are now captured in 4 minutes (down from 5).
      • Eye of the Storm
        • The points awarded from capturing the flag in Eye of the Storm is now increase based on the number of bases the capturing team owns.
      • Warsong Gulch, Arathi Basin, Eye of the Storm
        • Additional bonus honor is now awarded upon conclusion of the battle.

    Druids

    • Barkskin: It is no longer possible to cast this spell while Cycloned.
    • Challenging Roar: The chance for this ability to land successfully on its targets is now increased by hit rating.
    • Cure Poison and Abolish Poison are now usable in Tree of Life Form.
    • Cure Poison, Abolish Poison and Remove Curse range increased to 40 yards.
    • Entangling Roots: It is no longer possible for multiple Druids to have Entangling Roots on the same target. In addition, it will now always be removed correctly if multiple Druids overwrite each other's Entangling Roots.
    • Entangling Roots: This ability will no longer be overwritten when the new Entangling Roots would do less damage.
    • Feral Attack Power: Items that granted bonus attack power in Cat, Bear, Dire Bear, and Moonkin forms have been re-evaluated. In almost all cases, the attack power on the item has been increased. This change corrects an issue where feral weapon damage was not keeping up with other classes in its rate of increase.
    • Feral Charge: It is now possible for the interrupt and root effects from this ability to be resisted separately.
    • Force of Nature: This ability will no longer automatically break stealth on victims in its casting area. Nearby stealthed characters may still be attacked if they are too close to the summoned Treants.
    • Growl: The chance for this ability to land successfully on its target is now increased by hit rating.
    • Heart of the Wild: This talent no longer provides 4/8/12/16/20% bonus Strength in Cat Form. Instead it provides 2/4/6/8/10% bonus attack power.
    • Hibernate: This spell will now always be removed correctly if multiple Druids overwrite each other's Hibernate.
    • Intensity (Restoration) increased to 10/20/30% mana regeneration.
    • Natural Perfection (Restoration) - Now also grants the Natural Perfection effect after being critically hit, reducing all damage taken by 1/3/5% for 8 seconds. Stacks up to 3 times.
    • Natural Perfection: This talent can now trigger while the Druid is sitting.
    • Primal Fury: This talent will now be learned correctly even if purchased while the Druid is dead.
    • Rebirth cooldown reduced to 20 minutes, from 30 minutes.
    • Remove Curse is now usable in Moonkin Form.
    • Shapeshifting Spells: Some of these spells were causing additional unintended threat. That additional unintended threat has been removed.
    • Soothe Animal: This spell now properly consumes Nature's Swiftness.
    • Tranquility now gains additional benefit from spell damage and healing bonuses.
    • Tree of Life: It is no longer possible to have the bonus healing aura from this ability while not actually in Tree of Life Form.
    • If you are in a shapeshift form and try to use an ability that may only be used in caster form, you will leave the form and use that ability. This means that you can shift from one form to another in one action. If you don’t have mana to shift form, you will get an error message and remain in your current form. This can be disabled with /console autoUnshift 0

    Hunters

    • Aimed Shot (Marksmanship) now reduces healing done to that target by 50% for 10 seconds, shot time reduced by 0.5 seconds.
    • Arcane Shot (Ranks 6 and above) now dispel 1 Magic effect in addition to their normal damage.
    • Explosive Trap: The initial damage dealt by this trap is now also increased by 10% of your ranged attack power.
    • Expose Weakness: The triggered effect from this talent will no longer use up charges of Misdirection.
    • Immolation Trap: The total damage dealt by this trap is now also increased by 10% of your ranged attack power.
    • Misdirection: This spell will now always be removed correctly if multiple Hunters overwrite each other's Misdirection.
    • Misdirection: If a Hunter attempts to use this ability on a target which already has an active Misdirection, the spell will fail to apply due to a more powerful spell already being in effect. This will not trigger the cooldown or cost any mana.
    • Readiness: This talent now finishes the cooldown on Kill Command.
    • Serpent Sting, Immolation Trap and Explosive Trap all gain additional damage based on ranged attack power.
    • Serpent Sting: The total damage dealt by this sting is now also increased by 10% of your ranged attack power.
    • Steady Shot: Tooltip clarified to indicate base weapon damage is used in the damage calculation.
    • Trueshot Aura (Marksmanship) no longer costs mana to cast and will last until cancelled.
    • Wyvern Sting (Survival) is now instant cast and has a maximum duration of 10 seconds in PvP.
    • Wyvern Sting: This ability will no longer be overwritten by lower ranks of Wyvern Sting.

    Mages

    • Arcane Intellect and Arcane Brilliance mana costs reduced.
    • Arcane Meditation (Arcane) increased to 10/20/30% mana regeneration.
    • Arcane Missiles: Players will no longer get strange error messages when casting this spell at evading targets. The spell will simply fail.
    • Detect Magic removed. All players may now see their target's beneficial effects at all times.
    • Evocation now regenerates 15% of total mana every 2 seconds rather than increase Spirit based regeneration.
    • Fire Ward and Frost Ward now gain additional benefit from spell damage bonuses. Base absorb values of ranks 5 and 6 have been reduced.
    • Ice Barrier now gains additional benefit from spell damage bonuses. Base absorb values of ranks 5 and 6 have been reduced.
    • Ignite: This talent is no longer triggered by damage dealt by Molten Armor.
    • Improved Fireball: The reduction in damage coefficient caused by this talent has been removed.
    • Improved Frostbolt: The reduction in damage coefficient caused by this talent has been removed.
    • Polymorph: It is no longer possible to polymorph a player and have that player remain mounted. In addition, it will now always be removed correctly if multiple Mages overwrite each other's Polymorph.
    • Portal Spells: Portal spells to capital cities can no longer be cast in battlegrounds.
    • Remove Curse range increased to 40 yards.
    • (NEW SPELL) Ritual of Refreshment available on trainers at level 70.
    • Spellsteal: It is no longer possible via this spell to get two Forbearance debuffs at the same time.

    Paladins

    • Blessing of Light: Lower ranks of Flash of Light and Holy Light are now properly penalized when used with this Blessing.
    • Cleanse and Purify range increased to 40 yards.
    • Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds.
    • Divine Favor: When this ability is cast immediately after a critical heal, it will no longer be removed incorrectly.
    • Exorcism mana cost reduced.
    • Fanaticism (Retribution) now also reduces threat caused by all actions by 6/12/18/24/30%.
    • Hammer of Wrath mana cost reduced.
    • Holy Wrath mana cost reduced.
    • Improved Seal of the Crusader (Retribution) benefits folded into the base spell. This talent now gives the benefits of the Sanctified Crusader talent instead.
    • Judgement of Light: The combat log will now show the health gained from rank 5 of this ability as Judgement of Light instead of Seal of Light.
    • Judgement of Wisdom: It is no longer possible for the mana energize effect to trigger off of reapplication of the Judgement of Wisdom.
    • Paladin seals no longer have a low chance to be dispelled if you have 3 points in Sanctified Seals.
    • Precision (Protection) now increases spell hit chance as well.
    • Pursuit of Justice (Retribution) is now 3 ranks and increases movement speed by 5/10/15% and also reduces the chance you'll be hit by spells by 1/2/3%.
    • Righteous Defense: The chance for this ability to land successfully on its targets is now increased by hit rating.
    • Sanctified Crusader (Retribution) renamed Sanctified Seals, which now increases your chance to critically hit with all spells and melee attacks by 1/2/3% and reduces the chance your Seals will be dispelled by 33/66/100%.
    • Seal of Vengeance: The bonus damage this ability dealt when the debuff is fully stacked on the target was incorrectly too low. It is now increased.
    • Spiritual Attunement: This ability will now gain mana properly from Vampiric Embrace heals.
    • Vengeance (Retribution) duration increased from 15 to 30 seconds.
    • Vindication (Retribution) frequency and duration increased and now reduces all attributes by 5/10/15%, not just Strength and Agility.
    • Weapon Expertise (Protection) renamed Combat Expertise, now increases expertise by 1/2/3/4/5 and total Stamina by 2/4/6/8/10%.

    Priests

    • Blessed Recovery: This talent can now trigger while the Priest is sitting.
    • Blessed Resilience: This talent can now trigger while the Priest is sitting.
    • Chastise (NEW) is now available to Dwarf and Draenei priests at level 20. Chastise causes Holy damage and incapacitates the target for 2 seconds.
    • Circle of Healing: The base amount of healing from this spell has been reduced along with increasing the bonus it receives from bonus healing effects. Characters with more than 1338 healing will see their Circle of Healing heal for more than previous patches. Characters with less than 1338 healing will see their Circle of Healing heal for less.
    • Cure Disease and Abolish Disease range increased to 40 yards.
    • Divine Spirit: It is no longer possible for a target to simultaneously have Divine Spirit rank 5 and Prayer of Spirit Rank 1 icons showing at the same time.
    • Elune's Grace (Night Elf) effect changed to reduce chance to be hit by melee and ranged attacks by 20% for 15 seconds. There is now only 1 rank of the spell.
    • Fear Ward is now available to all priests at level 20. Duration reduced to 3 minutes, cooldown increased to 3 minutes.
    • Fixed a bug where the global cooldown was triggered when shifting out of Shadowform.
    • Focused Will (NEW Discipline Talent) - After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 1/3/5% and increasing healing effects on you by 4/7/10% for 8 seconds. Stacks up to 3 times.
    • Holy Fire: The tooltip on rank 4 has been adjusted.
    • Inner Focus will now properly affect Lightwell Rank 4
    • Inner Focus: This effect is now properly consumed by casting Mind Soothe.
    • Meditation (Discipline) increased to 10/20/30% mana regeneration.
    • Mind Soothe: This spell will now consume Inner Focus.
    • Mind Vision: Now consumes the Inner Focus buff when cast.
    • Pain Suppression (Discipline Talent) is now usable on friendly targets, instantly reduces the target's threat by 5%, reduces damage taken by 40% and its cooldown has been reduced to 2 minutes.
    • Prayer of Healing, Circle of Healing and Holy Nova (healing effect) now gain additional benefit from spell damage and healing bonuses.
    • Prayer of Mending: This ability will no longer be overwritten when the new Prayer of Mending would do less healing.
    • Power Word: Fortitude, Divine Spirit, Prayer of Fortitude and Prayer of Spirit mana costs reduced.
    • Power Word: Shield now gains additional benefit from spell damage and healing bonuses. Base absorb values of ranks 10, 11 and 12 have been reduced.
    • Shackle Undead: This spell will now always be removed correctly if multiple Priests overwrite each other's Shackle Undead.
    • Shadow Word: Death: Resilience no longer reduces the backlash damage from this spell.
    • Starshards (Night Elf) is no longer channeled, costs 0 mana, is now a Magic effect, lasts 15 seconds, causes damage every 3 seconds and has a 30 second cooldown.
    • Starshards: The damage per tick of this ability no longer changes during the duration of the effect.
    • If you are in Shadowform and try to use an ability that may not be used in Shadowform, you will leave Shadowform and use that ability. This can be disabled with /console autoUnshift 0
    • Silent resolve: This talent now benefits the triggered buffs from Blessed Resilience, Blessed Recovery, and Martyrdom.

    Rogues

    • All poisons will now enchant the weapon for 1 hour, increased from 30 minutes.
    • Blade Flurry: This ability now works correctly in all cases with shielded targets.
    • Blind is now a physical (no longer a poison) attack. Reagent requirement removed. Now shares the same diminish category as Cyclone and is now diminished in PvE as well as PvP.
    • Cheat Death (Subtlety) chance to trigger increased to 33/66/100% and now also causes the rogue to take 90% less damage for 3 seconds when the effect triggers. This effect cannot occur more than once per minute.
    • Cold Blood: Fixed an issue where this buff was sometimes getting removed when an attack missed.
    • Dirty Deeds now also increases special ability damage against enemies below 35% health.
    • Dirty Deeds: This talent will no longer interfere with getting the bonus damage from the Druid ability Mangle on Rupture and Garrote.
    • Fleet Footed (Assassination) now increases movement speed by 8/15%.
    • Hemorrhage: This ability now does 125% of weapon damage.
    • Kick: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 5 sec.
    • Precision: This talent now also applies to ranged weapons.
    • Remorseless Attacks: This talent can no longer be triggered by the death of a rogue's target dummy or other pet.
    • Riposte is now subject to diminishing returns in PvP.
    • Rogue's Deadly Throw missile speed increased significantly and snare duration increased slightly.
    • Ruthlessness now only affects melee finishing moves. It no longer works with Deadly Throw.
    • Sap: Multiple Saps placed by multiple Rogues will now be handled correctly in all cases.
    • Shadowstep (Subtlety) can now be used at any time, not only while stealthed. Now increases the damage and reduces the threat caused by the next damaging ability. Cooldown increased to 30 seconds. Range changed to 25 yards.
    • If you are in Stealth and try to use an ability that may not be used while stealthed, you will leave stealth and use that ability. This can be disabled with /console autoUnshift 0

    Shaman

    • Chain Heal: The tooltips on ranks 1-3 have been adjusted.
    • Chain Lightning cast time reduced to 2.0 (from 2.5), mana costs reduced, benefit from spell damage reduced appropriately.
    • Cure Poison and Cure Disease range increased to 40 yards.
    • Earth Shield: This spell will now always be removed correctly if multiple Shaman overwrite each other's Earth Shield.
    • Earth Shield: This ability will no longer be overwritten when the new Earth Shield would do less healing.
    • Earth Shock: Interrupting a channeled spell with this spell will now always properly prevent casting spells from the same spell school for 2 sec.
    • Elemental Focus (Elemental) now reduces the mana cost of the next 2 damage spells by 40%.
    • Elemental Mastery: It is no longer possible to get two consecutive guaranteed critical strikes from using this ability.
    • Eye of the Storm: This talent can now trigger while the Shaman is sitting.
    • Frost Shock is no longer subject to diminishing returns.
    • Grounding Totem: This totem is now destroyed upon redirecting any spell to itself.
    • Lightning Bolt cast time reduced to 2.5 (from 3.0 where applicable), mana costs reduced, benefit from spell damage reduced appropriately.
    • Lightning Mastery (Elemental) cast time reduction reduced to .1/.2/.3/.4/.5 seconds.
    • Lightning Overload (Elemental) now has a 4/8/12/16/20% chance to occur and the additional spell causes half damage and no additional threat.
    • Mana Spring Totem effect increased.
    • Mental Quickness (Enhancement) now also increases spell damage and healing equal to 10/20/30% of your attack power.
    • Two-Handed Axes and Two-Handed Maces are now trainable by all Shaman at the appropriate weapon masters. The Enhancement talent has been replaced by Shamanistic Focus.
    • Shamanistic Focus (New Enhancement Talent): After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
    • Shamanistic Rage (Enhancement) now also reduces all damage taken by 30% for the duration.
    • Spirit Weapons (Enhancement) threat reduction increased to 30% from 15%.
    • Rockbiter Weapon: For ranks 4, 5, 6, 7, and 8 the increased damage resulting from this enchantment has been reduced slightly to match the intended numbers given in the tooltip. Ranks 1, 2, 3, and 9 are unchanged.
    • Water Shield: This spell no longer costs any mana to cast and its duration has been shortened. At the end of its duration, it now grants mana for any remaining globes. In addition, the mana granted per globe has been substantially increased.
    • Windfury Weapon: This enchantment can no longer be triggered while you are disarmed.

    Warlock

    • Banish can no longer be cast on targets tapped by other players or groups.
    • Conflagrate: The Immolate debuff will now always be removed correctly when this spell is cast.
    • Drain Life and Siphon Life now reduce the amount healed when the warlock is affected by healing reducing effects (e.g. Mortal Strike, Wounding Poison).
    • Hellfire: This spell will no longer cause enemy spells to increase casting time or reduce channel time. It will also no longer prevent flag captures in Battlegrounds.
    • Nether Protection (Destruction) now has a new, more distinct visual effect.
    • Ritual of Souls now takes significantly less time to cast and complete.
    • Seed of Corruption detonation will now obey line of sight.
    • Shadow Embrace: This talent's effect can no longer trigger other effects.
    • Shadow Ward: This spell now gains additional benefit from spell damage bonuses. Base absorb value of rank 4 has been reduced.
    • Soul Siphon (Affliction) now increases damage by 2/4% and no longer affects Drain Mana.
    • Soul Siphon (Affliction): If a Warlock already has a particular spell cast on a target, reapplying before its duration ends will no longer grant an additional bonus.
    • Unstable Affliction: The silence from this ability is now subject to diminishing returns.

    Warrior

    • Blood Craze: This talent can now trigger while the Warrior is sitting.
    • Challenging Shout: The chance for this ability to land successfully on its targets is now increased by hit rating.
    • Charge will work more often when targets are up against unpathable areas like walls and poles.
    • Defiance (Protection) now also grants 2/4/6 weapon expertise.
    • Devastate (Protection) now combines the effects of Sunder Armor into its effect. It is also now affected by all talents and items that affect Sunder Armor.
    • Disarm is now subject to diminishing returns in PvP.
    • Enrage: This talent can now trigger while the Warrior is sitting.
    • Improved Berserker Stance (Fury) now also reduces all threat caused while in Berserker Stance by 2/4/6/8/10%
    • Improved Intercept and Weapon Mastery have swapped locations in the talent trees.
    • Intervene will no longer place you in combat.
    • Hamstring now has a 10 second duration when used on PvP targets.
    • Mace Specialization (Arms) now has a reduced chance to occur but generates 7 rage instead of 6.
    • Pummel: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 4 sec.
    • Shield Bash: Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 6 sec.
    • Shield Slam (Protection) now always tries to dispel one Magic effect on the target.
    • Sweeping Strikes and Deathwish have swapped locations in the talent trees.
    • Sweeping Strikes (Fury) now lasts 10 seconds and affects your next 10 swings.
    • Sweeping Strikes: This ability now works correctly in all cases with shielded targets.
    • Tactical Mastery: This talent also now grants greatly increased threat from Mortal Strike and Bloodthirst when in Defensive Stance.
    • Taunt: The chance for this ability to land successfully on its target is now increased by hit rating.
    • Weapon Mastery (Arms) now reduces duration of Disarm effects against you by 25/50% rather than giving you a 50% chance to avoid or full immunity to Disarm effects.
    • Whirlwind: This ability now strikes with both weapons when a Warrior is dual-wielding.

    Professions

    • All primary profession trainers outside of capitals (Alchemy, Blacksmithing, Enchanting, Engineering, Leatherworking, Tailoring) have been changed to train up to Artisan level (skill level 300) in their respective professions.
    • The capital cities now possess Artisan level trainers for the primary professions they support, and are surrounded by their newly-dubbed Apprentices where applicable. Please visit your local Master trainer when you wish to train.
    • Alchemy
      • Added a sound for when a cauldron is created.
      • Added a new potion to alchemy trainers: Mad Alchemist's Potion. This new potion requires Alchemy to consume.
    • Blacksmithing
      • A new world drop recipe for an Adamantite Weapon Chain has been added. This new weapon chain both reduces disarm duration and increases parry rating.
      • Sharpening Stones and Weightstones now last 1 hour.
    • Cooking
      • Daily cooking quests are now available from The Rokk in Shattrath City! In addition to gold, you can receive random cooking reagents and new recipes as a reward for completing these quests.
      • Reduced the maximum skill obtainable from recipes between 200 and 300. This does not include Outland recipes.
    • Enchanting:
      • Duration of wizard and mana oils created by enchanters has been increased.
      • The Surefooted enchantment now requires Fel Iron Rod (was Runed Eternium Rod).
      • Added a new enchant shield recipe to trainers that increases resilience.
    • Engineering:
      • Cogspinner Gearcutter in Ironforge and Sovik in Orgrimmar now sell the schematic for the Steam Tonk Controller in a limited supply.
      • Engineers can now create incredible new flying machines! Find Niobe Whizzlespark in Shadowmoon Valley to learn these fantastic new plans.
      • Engineering potion injectors no longer require engineering skill to use.
      • Jumper Cables XL is no longer a trinket.
      • Materials required to create the Steam Tonk Controller have been reduced. To reflect the reduced requirements, the maximum skill gain has also been reduced somewhat.
      • Plans for a new Field Repair Bot are rumored to belong to a select few Gan'arg Analyzers in Blade's Edge Mountains.
      • Plans for a new arrow making device can be found from Sunfury Archers.
      • The plans for adamantite shells now create an Adamantite Shell Machine. The machine creates 200 high quality bullets at a time, with 5 charges per item.
      • The Crashin' Thrashin' Robot is now Bind on Use rather than Bind on Acquire so non-engineers can use them as well.
      • The materials required for the Field Repair Bot 74A have been simplified.
    • Fishing:
      • Players can now track fishing nodes. This ability is learned from a journal sometimes found in crates obtained through fishing.
      • New fish can now be caught in Zul'Aman and Deadwind Pass. Recipes for preparing these new fish are obtained through the daily cooking quests.
      • Fishing difficulty reduced for some areas in Nagrand.
      • You can now fish in Ironforge again.
    • Herbalism
      • Picking herbs will no longer cause effects on items to trigger.
      • Fel Blossoms are now unbound, but have an additional requirement of 275 herbalism to use.
    • Jewelcrafting:
      • A new skyfire meta gem recipe can be obtained from the Coilskar Siren of Shadowmoon Valley. This new meta gem increases critical strike rating and critical strike damage with spells.
    • Leatherworking:
      • Stylin' hats no longer require Zhevra leather.
      • Greatly increased the radius of the Drums of Battle, Drums of Restoration, Drums of Speed, and Drums of War.
      • Increased the range at which you can gain leatherworking skill from crafting drums.
      • Removed the casting time from the Drums of Battle, Drums of Restoration, Drums of Speed, and Drums of War.
      • Slightly increased the radius of Drums of Panic.
      • Reduced the casting time of Drums of Panic and added a global cooldown equal to the casting time.
      • Reduced the faction required to obtain Drums of Battle and Drums of Panic.
      • Drums of Speed and Drums of Restoration are no longer world drop recipes, and can now be obtained from the Mag'har and Kurenai faction vendors with revered standing.
      • Drums can now be used while shapeshifted.
      • A new recipe is available from Grand Master leatherworking trainers to create glove reinforcements, providing a substantial armor bonus. Reinforcements are a permanent enchantment and cannot be placed with other permanent enchantments.
      • New recipes are available from Grand Master leatherworking trainers to make 20 slot quivers and ammo pouches.
      • New recipes are available from the Honor Hold, Thrallmar, and Lower City quartermasters to create 24 slot quivers and ammo pouches.
      • A new recipe is available from Grand Master leatherworking trainers to make a 20 slot bag to hold leatherworking supplies.
      • The ogres in the barrier hills are rumored to have a pattern for a 24 slot bag to hold leatherworking supplies.
    • Mining
      • Mining will no longer cause effects on items to trigger.

    Items

    • All old world dungeon bosses have had their loot revisited. Players will now find that the loot dropped inside instances will be of Superior (blue) quality.
    • Arena Relics: New relics have been added to support all talent trees for relic users. In addition, most of the arena-system relics have been renamed so there is a more consistent naming convention.
    • Arakkoa Feather: This item can now be sold to a vendor.
    • Ashtongue Talisman of Lethality: This item will no longer trigger when the victim of your finishing move is immune to that attack.
    • Ashtongue Talisman of Vision: The mana granted by this trinket has been increased.
    • Ashtongue Talisman of Vision: This item will no longer receive multiple chances to trigger per cast of Stormstrike.
    • Ashtongue Talisman of Zeal: The damage over time affect from judgments has been adjusted so that it will work properly. It now has a shorter duration, and is not refreshed by melee attacks.
    • Ashtongue Talisman of Zeal: The damage over time effect from this trinket is no longer refreshed by autoattacks and does not charge mana.
    • Atiesh: This item can no longer open portals in battlegrounds.
    • Band of the Eternal Restorer: As this item now provides some bonus spell damage, spell damage effects can trigger it. In addition, healing over time effects can now trigger it when they could not before.
    • Band of Eternity will now make the correct sound when moved in a player's inventory.
    • Black Bow of the Betrayer: The triggered effect from this item will no longer use up charges of Misdirection. In addition, the triggered effect will no longer break crowd control effects.
    • Bloodsea Brigand's Vest will now make the correct sound when moved in a player's inventory.
    • Boundless Agony can now be disenchanted.
    • Cataclysm Raiment: The bonuses on this set have been adjusted.
    • Cooldown removed from Noggenfogger Elixirs. The shrink effect will no longer stack with other shrink effects.
    • Cowl of Benevolence will now make the correct sound when moved in a player's inventory.
    • Crystalforge Raiment: The bonuses on this set have been adjusted.
    • Darkmoon Card: Vengeance: This item will no longer trigger from environmental damage.
    • Dropped items that were rings/trinkets/one handed weapons that were previously unique are now unique-equipped. That means that you can have more than one of those items, but you can only have a single one of them equipped.
    • Enriched Terocone Juice: This item now properly provides mana regeneration no matter how it is used.
    • Essence of Death now drops from level 57-60 non-elite undead in the Eastern Plaguelands.
    • Eye of the Dead: As this item now provides some bonus spell damage, spell damage effects can now consume its charges.
    • Felsteel Chests: The loot from these chests has been improved.
    • The Felsworn Gas Mask will now work when you put it on while mounted.
    • Free Action Potion: The buff from this potion can no longer be dispelled or taken via Spellsteal.
    • Gladiator's armor pieces of like nature from various seasons will now all meet the requirements for their shared set bonus. This means if you are using 2 pieces of Season 1 gear and 2 pieces of Season 2 gear of the same design you will now have your 4 piece set bonus.
    • Gladiator's Chain Gauntlets: The bonus damage on these gloves has been increased from 4% to 5%.
    • Grand Marshal's Dragonhide Helm: The intellect on this item was increased slightly to match the equivalent Horde-only item.
    • Hallowed Wands: These items no longer work on Druids who are shapeshifted.
    • Hallowed Wands: These wands no longer function in the Old Hillsbrad Caverns of Time event.
    • Hallow’s End Pumpkin Treats: The larger and oranger buff no longer causes Battle Elixirs to be removed and can stack with them.
    • Hand of Antu'sul: The effect that triggers from this item will no longer cause a cooldown on Warrior's Thunderclap ability.
    • Libram of Saints Departed: This relic now functions properly again.
    • Lightfathom Scepter will now make the correct sound when moved in a player's inventory.
    • Lightning Capacitor: This item now has a 2.5 second cooldown on acquiring Electrical Charges.
    • Lockboxes will now display the numerical lockpicking skill required to open them.
    • Low Level Cloth Items: All agility and strength on low-level cloth items has been replaced with other stats, usually bonus spell damage, but also sometimes other stats beneficial to mana users.
    • Merciless Gladiator's Chain Gauntlets: The bonus damage on these gloves has been increased from 4% to 5%.
    • Mr. Pinchy: This item no longer destroys itself when its charges run out. This resolves some bugs that occurred when its final charge was used.
    • Mystical Skyfire Diamond: A cooldown has been added to this item's effect, but the chance for it to trigger has been increased.
    • Noggenfogger Elixir: Consuming this potion now has a shared 3 second cooldown with other types of non-combat potions.
    • Ogri'la Faction Vendor: This vendor now sells potions useable anywhere for a large number of Apexis Shards.
    • Ogri’la Reputation Rewards: All epic and superior quality items are now disenchantable.
    • Overseer Disguise: It is no longer possible via use of this item to be on a mount while in Moonkin Form or Tree of Life Form.
    • Pendant of the Violet Eye: This trinket will no longer fire multiple times from a single casting of some Paladin spells.
    • PvP Trinkets: Insignia of the Alliance, Insignia of the Horde, Medallion of the Alliance, and Medallion of the Horde now clear the debuff from Judgement of Justice.
    • Shadowmoon Grunts will no longer drop Black Temple quality loot.
    • Shiffar's Nexus Horn: Many spells and abilities can now trigger this item that were unable to before.
    • Skyshatter Raiment: The four piece bonus is now being applied correctly and the two piece bonus will affect the correct spells.
    • Tidefury Raiment: The additional mana granted to Water Shield by this set has been increased.
    • Tome of Fiery Redemption: This item no longer can be triggered by casting blessings.
    • Totem of the Thunderhead: The additional mana granted to Water Shield by this totem has been increased.
    • Unstable Flask of the Sorcerer: This flask will now provide the bonus to healing specified in its tooltip.
    • Vambraces of Ending will now make the correct sound when moved in a player's inventory.

    Dungeons and Raids

    • Players that complete the attunement quests for Tempest Keep and Coilfang Resevoir may now choose to display a new title, "'character name' Champion of the Naaru."
    • The Requirement for Heroic Keys has been lowered to Honored.
    • Elite mobs outside of pre-Burning Crusade dungeons have been changed to non-elite.
    • The level ranges of pre-Burning Crusade dungeons have been adjusted to a narrower range.
    • Meeting stone level requirements, the Looking for Group system, and quests have been adjusted to match the new dungeon level ranges.
    • Auchenai Crypts
      • Wandering Ghosts are now neutral to players
      • Summoned Ghosts now take longer to summon in.
    • Auchindoun: Sethekk Halls
      • Mobs inside Sethekk Halls will now continue to award Lower City reputation into Exalted.
      • The Shadow Labyrinth Key can now be looted from the Talon King's Coffer next to Talon King Ikiss in the Sethekk Halls.
    • Auchindoun: Shadow Labyrinth
      • Blackheart the Inciter: This stun associated with this creature’s charge ability will now properly be considered a stun for talents, abilities, and items that interact with stuns.
    • Black Temple
      • High Nethermancer Zerevor's Blizzard and Flamestrike will now last their full duration.
    • Caverns of Time: Battle of Mount Hyjal
      • Increased the reputation awarded for killing Archimonde in Hyjal Summit.
    • Hellfire Citadel: Hellfire Ramparts
      • The Reinforced Fel Iron Chest can now only be looted by players who are present during some portion of a successful attempt of the Vazruden and Nazan encounter. In addition, on Heroic difficulty the chest now contains a Badge of Justice for each player present.
    • Hellfire Citadel: Magtheridon's Lair
      • Mind Exhaustion is not applied until Magtheridon is successfully banished.
    • Karazhan
      • The number of creatures that must be killed in the Karazhan Servants Quarters area before a miniboss spawns has been reduced.
      • Phase hounds in Karazhan will now phase out less frequently.
      • Coldmist Widows no longer wipe threat when casting Poison Bolt volley.
      • Karazhan Chess Event: The Dust Covered Chest can now only be looted by players who are nearby when the event is completed successfully. In addition, the chest now contains 2 Badges of Justice for each player present.
      • Wrath of the Titans will no longer cause Shackle Undead to break.
    • Tempest Keep
      • The Blood Elves that patrol the Tempest Bridge no longer patrol directly into Prince Kael'thas Sunstrider's chamber.
      • The use of Ice Block, Divine Shield, Cloak of Shadows, and other similar spells and abilities will no longer prematurely detonate High Astromancer Solarian’s Wrath of the Astromancer spell.
      • Kael'thas
        • All four advisors have had their health reduced by 10%.
        • All of the summoned weapons have had their health reduced by 10%.
      • Al'ar
        • The ability "Meteor" has been renamed to "Dive Bomb".
      • Mechanar
        • Nethermancer Sepethrea's Frost Attack now reduces movement speed by 25% rather than 50%.
        • The Mechanar: The Cache of the Legion can now only be looted by players who are present during some portion of a successful attempt of the Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand encounters. In addition, on Heroic difficulty Gatewatcher Gyro-Kill and Gatewatcher Iron-Hand no longer drop Badges of Justice. Instead, the Cache of the Legion contains a Badge of Justice for each player present.

    Quests

    • New random Daily Dungeon quests have been added for both the heroic and non-heroic five-person Outland dungeons, as well as for the 5-person Caverns of Time instances. Each day both a single heroic and a single non-heroic dungeon are randomly targeted by these quests. The Consortium quest givers can be located in Shattrath's Lower City
    • Quest givers who have available daily quests will have a blue exclamation point instead of a yellow one.
    • Aether rays can now be wrangled earlier.
    • Dustwallow Marsh
      • Many new quests have been added to the zone.
      • The Steamwheedle Cartel have just completed building the new town of Mudsprocket in south west Dustwallow Marsh.
    • Level 1-60 dungeon quests have had their experience and faction rewards increased.
    • Many elite creatures and quests in the level 1-60 experience have been changed to accommodate solo play.
    • Nutral, the flight master in Shattrath City, now has a quest for characters who are level 70 and do not yet have a riding skill of 225. The quest will direct a character to visit the appropriate riding instructor in Shadowmoon Valley so that the player will know where they can purchase the skill necessary to use a flying mount.
    • The icon for the Charged Crystal Focus has been changed.
    • The range of the Battery Recharging Blaster used in the quest, "Recharging the Batteries" has been increased.
    • The Repolarized Magneto Sphere now only functions within the Blade's Edge Mountains.
    • Upon completion of the Ghostlands quest, "A Little Dash of Seasoning", if a character still has the Apothecary's Poison; it will be removed from their inventory.

    User Interface

    • The Auction House UI has been much improved. The useless categories have been removed (Plate-Cloak for instance) and a number of additional sub categories have been added. In addition, many items have had their category changed so that they make more sense.
    • The Auction house time periods have been changed. Now items can be put up for sale for 12, 24, or 48 hours. The option to put up items for 8 hours has been removed.
    • Sorting of auction house searches has been simplified so you can only sort by one column, and automatic sub-sorts have been created for those columns to be as useful as possible. In addition, sorting is now done on the server so as you page thru results, items will appear to be sorted across the entire results instead of just the page you’re looking at.
    • The Battle Map has been renamed to the Zone Map and can be turned on for any zone rather than just PvP objective zones. There is now a drop down in the world map screen that allows you to choose when the zone map should display.
    • Items that have cooldowns will now display the base cooldown time in the item tooltip.
    • All players now have a tracking bubble on their minimap. From that menu you can select a specific type of vendor or npc to look for or you can select a specific tracking type if your character has tracking. Yes this means that hunters can take all of those tracking buttons off of their action bars.
    • Game objects that you can interact with will now sparkle and display their name over the object to make them more obvious.
    • Questgiving objects will now display an exclamation point above them when they have a quest for you. Quest completion objects will display a question mark.
    • Items with Metagems in them will now display the gems required to activate the metagem and whether those requirements have been met on the item tooltip.
    • When you take damage and have a full screen UI up, the edges of the screen will flash red so you know you are under attack.
    • Inspect distance has been increased to 30 yards.
    • When you inspect another player, you can now see their talent choices as well as their equipment.
    • There are now options for displaying health and mana values on your health/mana bars for you/your party/your target and to display that information either as percentages or as numbers.
    • When you are possessing a target (Priest Mind Control, Eyes of the Beast, using a Steam Tonk, etc), you now get their action bar as your primary action bar rather than having a mini action bar above your normal action bar.
    • The Mind Control and Possession action bar has been revamped.
    • You can now send up to 12 items in a single mail message.
    • When you have an outgoing mail open, you can right-click on items to attach them to that outgoing mail.
    • When you have a trade window open, you can right-click an item to move it to the trade window.
    • When you have unopened mail, you can mouse over the recent mail icon and get the name of the people who most recently sent you the mail.
    • When you speak with an NPC with a single function (Banker, Flight Master, Etc) and who has no other gossip options or quests you will go straight to their functional pane rather than to the gossip pane. Most importantly this means that clicking on a flight master will bring up the flight path map directly rather than the gossip pane with the option to bring up the flight path map.
    • Quests that are much below your level will now have the tag (Low Level) in the gossip pane attached to the quest. This will make it easier to tell which quest to accept when a quest giver has both low and high level quests.
    • You can now set the loot threshold (/threshold) with a word as well as the loot threshold number for an instance-
      /threshold Epic- also sets the party loot threshold to Epic items or better quality
      /threshold Rare-sets the party loot threshold to Rare items or better quality
    • Corpses that belong to someone in your party, but that you cannot loot will say in the corpse mouseover who has loot rights on that corpse. This will help skinners who want to know who to talk to in order to skin their corpse, as well as master looters when special loot drops on a normal monster. Everyone will then see that there is a monster that the master looter has loot rights on.
    • When an item drops that you cannot loot due to uniqueness or other factor, you will get a chat message letting you know what the item was that you passed rolling on.
    • If a player is looting a corpse and there are one or more items on it that player cannot loot, the player will still be able to see those items (although not able to loot them). This only is for green or better quality items. The cases this should affect are for the profession recipes that only a player of that profession can loot or when master looter is on and there is a threshold or better item on the corpse.
    • The raid panes that have been pulled out into the gamefield should save their option settings between sessions now.
    • When raid bosses send an important message to the center of your screen it will be larger and have an effect that makes it more noticeable.
    • The raid warning command now appears in a larger font in the center screen and grows and shrinks slightly when it appears to make it more noticeable.
    • NPC's with level appropriate quests will now always appear on your minimap as yellow exclamation points. NPC's that have quests that you have completed will now display as yellow question marks instead of yellow dots. In addition flight masters that you have not yet gotten the flight point for will display on the minimap as a green exclamation point.
    • Npc's will display an icon on mouseover that gives a more specific indicator of their function rather than just a gossip bubble. Questgivers will now show an exclamation mark as their in game mouseover. Innkeepers will show a hearthstone as their in game mouseover and so on.
    • When an Addon attempts to perform an action that is prohibited in combat, you will get a chat message "Interface action failed because of an AddOn". This only occurs once per login.
    • Many interface elements now display players in their class color so you can easily recognize what class a player is. Interface elements affected by this are LFG, Guild, and Who.
    • You can now pull the list of players in a channel out of the Chat Channel windows and into the gamefield by clicking and dragging the channel name onto the gamefield. This list will show all the players in the channel sorted by voice chat status.
    • Voice chat will now display the nameplate for who is talking when you are in a custom channel. Currently it only displays the nameplate when you are in a party/raid.
    • Added a Use Hardware option. This should only be used by advanced users with specific hardware configurations, as it may significantly alter your sound performance.
    • When multiple people are talking in a voice chat session, it will show the names of up to four people who are talking at the same time.
    • The value of the TargetNearestDistance setting is validated at load time.
    • If a non-standard refresh rate is selected in the video options, it will now be saved.
    • The Spell Detail slider setting has been reset to the default setting. Prior to 2.3 the default for all systems was the maximum setting which was not appropriate for all hardware.
    • Many On Use items now display the cooldown in the item tooltip.
    • The tooltip for Block on the character sheet now displays the amount of damage reduced by a successful block.
    • New macro commands: /targetlastenemy, /targetlastfriend
    • New macro command to target by entire name: /targetexact
    • If you get a message "Interface action failed because of an AddOn", this means that an AddOn interfered with the Blizzard UI in some way. To diagnose this, enter the following into chat "/console taintLog 1" and restart the game and try to reproduce it. If you reproduce it, you can quit the game and search through the file Logs\taint.log for the word "blocked" and mail the log to the author of the AddOn listed there. Once you have done this you can turn off logging by entering the following into chat "/console taintLog 0”
    • For more details on UI macro and scripting changes, see the UI & Macro forum.

    World Environment

    • Creature AI has been changed to no longer prioritize attacking unfeared targets over feared targets.
    • Gas clouds in Nagrand now produce motes of air.
    • Gas clouds in Zangarmarsh now produce motes of water instead of motes of life.
    • The gas clouds in Netherstorm are now always visible. Abilities on goggles that previously allowed the player to detect these invisible gas clouds will now show all gas clouds on their minimap instead. This will stack with other tracking types.
    • Stranglethorn Vale
      • Saltscale Tide-Lords no longer have frost nova
      • The fear on Mosh'ogg Lords is reduced
    • Lowered the fireball damage of Defias Pillagers
    • Increased the cooldowns on the heals of Kurzen Medicine Men
    • The standard Disarm ability that many creatures use now has a duration of 5 seconds instead of 6 seconds.
    • Sonic Burst now silences for 6 seconds instead of 10.

    Bug Fixes

    • An issue with spawn rates in Forge Camp: Terror and Forge Camp: Wrath has been fixed.
    • Fixed the position of one of the Box of Mushrooms objects at Ango'rosh Stronghold for the quest, "Stealing Back the Mushrooms".
    • Fixed the position of a mineral node in the Blade's Edge Mountains so that it is no longer floating in the air.
    • Fixed a problem with the directions in the quest, "The Ultimate Bloodsport".
    • Fixed a bug in the pet sheet stamina mouseover tooltip that showed an incorrect health increase value.
    • Fixed an issue with aura stacking and debuff cooldowns when reapplying a debuff after being charmed.
    • Reverse cooldowns are correctly refreshed when a buff is reapplied by another player.

     

     

     

    諸神之地祖阿曼

    千年以來,祖阿曼這座要塞一直是阿曼尼食人妖權力寶座的象徵,同時也
    是無畏、狡詐的督軍祖爾金的所在地。

    祖爾金花費了許多年在祖阿曼內密謀一切。對部落與他所憎恨的敵人,血
    精靈結為盟友感到憤怒,他因而欣然接受巫醫瑪拉克雷斯近期提出的計謀
    :將動物神靈的力量封印在祖阿曼最強大的戰士體內。


    如今祖阿曼的大軍日漸增強,迫切渴望以其無畏的首領,祖爾金的名義尋
    求復仇。

    公會銀行介紹
    公會銀行是一個屬於整個公會共用的儲藏空間,將可經由一個名為公會金庫
    的物件來使用。公會銀行將可讓擁有相關權限的玩家進行物品及金錢的儲存,
    以供公會其他人員使用。公會會長可藉由公會控制選單設定領取和存入物品
    以及金錢的權限。公會銀行的儲存空間分成數個不同的欄頁,讓公會會長可
    以將物品分類存放同時設定存取權限。
    - 最多6個可選購的欄頁,每一個欄頁內包含了98個物品槽。
    - 每一個欄頁的檢視/存放/領取都需要特定的權限。
    - 你可以使用公會銀行的領取限制來支付修理裝備的費用 。
    (目前對所有商人皆可使用)
    - 每個銀行欄頁可保留最近的25筆交易記錄,金錢的交易記錄亦包含其中。

    塵泥沼澤
    塵泥沼澤已大幅新增了超過50個新任務和一處新建於此區南方的中立哥布林
    城鎮,泥鏈營地。另外也有一處以墜落的哥布林飛船為主題的小型任務區,
    位於塔貝薩小屋的東方。

    等級提升的改善措施
    許多等級提升的改善措施已於舊大陸中落實。
    20級到60級之間升級所需的經驗值已降低。另外,30級到60級之間任務所給
    予的經驗值已增加。
    1-60級的副本任務所給予的經驗值及聲望獎勵已增加。
    許多1-60級的精英生物與任務已經被調整為更適合單人來挑戰。

    一般
    - 最新版的魔獸世界:燃燒的遠征在今日普及的多核心處理器如Intel(r)
    Core(tm)2 Duo家庭處理器上佔有優勢。提高效能的更新檔可經由雙核心處
    理器運作以更高的畫面幀數呈現。
    - 祖阿曼是位於鬼魂之地的一個10人70級戶外副本。玩家將可挑戰包括森林食
    人妖督軍祖爾金在內的6個新首領。
    - 公會銀行已正式推出。公會銀行可讓擁有相關權限的玩家儲存物品和金錢供
    公會的其它人使用。
    - 經驗值:20級到60級之間升級所需要的經驗值已降低。另外,30級到60級
    之間任務所給予的經驗值已增加。
    - 原先所有提高武器技能的裝備屬性現在將由一個叫做武器熟練等級的屬性所
    取代。每一點武器熟練技能可使你的攻擊被目標閃躲或招架的機率降低
    0.25%。
    - 使受到的治療效果降低的效果將會影響所有吸取生命力的法術和技能
    (例如:致死打擊將會使吸取生命所獲得的生命力降低)。
    - 治療:幾乎所有提供治療加成的物品及附魔現在也會提供小量(大概1/3)的
    傷害法術加成。有少數的物品及附魔無法提供此效果,例如隨機屬性的物
    品和祖爾格拉布的附魔,不過現在幾乎其它所有的物品都有此變動。
    - 擊殺特效:殺死自己寵物的技能將不再觸發因殺死敵人而觸發的物品或技能。
    - 武器技能:所有提高武器技能的物品及技能皆已變更。在大多數的例子中
    ,原屬性會轉換成熟練技能或熟練等級。遠程攻擊不會因熟練技能而獲益
    ,因此遠程武器技能的屬性一般已被致命一擊或命中加成所取代。在少數
    的例子中,某些天賦被變更為其它的效果以避免玩家獲得過高的熟練技能。
    - 荊棘谷北邊的反抗軍營地已新增一條飛行路線。
    - 在任何高度下,空中單位都可以看到地面單位,反之亦然。
    - 玩家在跳躍時不再獲得因移動而造成範圍效果延長的加成。
    - 即使你的角色已在施放另一個法術了,用戶端施法請求現在仍會傳送到伺服
    器。以後將不用在巨集中加入/stopcasting以避免因延遲而損失施法時間。
    - 商人折扣:所有擁有所屬陣營的商人現在都可提供中立以上等級的玩家折扣。
    友好: 5%的折扣
    尊敬:10%的折扣
    崇敬:15%的折扣
    崇拜:20%的折扣
    - 可提供每日任務的任務給予者將會以藍色驚歎號取代原有的黃色驚歎號。
    - 寵物將會試著在近戰攻擊中處於目標的背後。
    - 當你與斯博格爾的聲望達到崇拜時可取得一個小孢子蝙蝠寵物。
    - 艾薩拉的藍色龍人現在會掉落藍龍寶寶寵物。
    - 假如你處於坐下狀態並且使用需要站立的技能時,你將會站立並且使用該
    技能。此功能可以由指令關閉:/console autoStand 0。

    種族特長
    - 矮人:槍械專精現在改為提高1%的槍械致命一擊機率,而不再提高槍械的武
    器技能。
    - 地精:逃命專家的冷卻時間延長為1分45秒。
    - 人類: 錘類武器專精現在改為提高1%的單手和雙手錘致命一擊機率。
    - 人類:劍類武器專精現在改為提高1%的單手和雙手劍致命一擊機率。
    - 獸人:斧專精現在改為提高1%的單手和雙手斧致命一擊機率。
    - 食人妖:弓箭和投擲專精現在改為提高1%的弓箭和投擲武器致命一擊機率,
    而不再提高它們的武器技能。

    PvP
    - 競技場
    第二季結束時,各戰場群組隊伍積分最高的2V2、3V3及5V5隊伍將獲得新的
    獨特稱號「殘忍鬥士」。
    - 戰場
    每日任務將新增隨機的戰場任務。去拜訪聯盟准將與部落戰爭使者,位在
    每個主城的戰場軍官附近。
    在戰場上旗幟掉落的話,將會產生一個3秒無法撿旗的負面效果。
    德魯伊在獸化形態下受到戰場的恢復增益效果時將會正確地回復法力。
    玩家現在在戰場開始前,施放的法術將不消耗任何法力。
    玩家在戰場上被靈魂嚮導復活之後,在數秒內施放的法術將不消耗任何法力。
    奧特蘭克山谷
    摧毀敵方的哨塔將不再讓額外的將領加入戰鬥,然而摧毀敵方哨塔仍舊會
    消除與該哨塔相對應的敵方將領。
    雙方的將軍與彼此的將領們現在連結在一起,玩家無法將他們單拉出來。
    佔領哨塔所獲得的榮譽值已增加。
    所有的指揮官與中尉都離開了奧特蘭克山谷,尋找其他戰鬥的機會。
    玩家死亡時不會再被傳送到起始的通道,除非他們的隊伍在戰場完全沒有控
    制任何一座墓地。
    許多雷矛與霜狼的NPC不再是精英。
    奧特蘭克山谷現在只有摧毀敵方哨塔和殺死敵方上尉才可獲得榮譽值獎勵。
    戰鬥結束後,成功防守哨塔、已方上尉存活以及整場戰鬥的勝利均可獲得
    榮譽值獎勵。整體可獲得的榮譽值將和之前相近。
    部落與聯盟現在在奧特蘭克山谷中擁有數量有限的戰力值。隨著玩家的死亡
    、失去哨塔、加爾范上尉或巴琳達‧石爐上尉的死亡都會降低戰力值。除
    此之外,當德雷克塔爾或范達爾‧雷矛死亡時,將會失去所有的戰力值。
    如果一支隊伍的戰力值降低到零時,他們就會輸掉這場戰鬥。
    奧特蘭克山谷的哨塔與墓地只需要4分鐘就可以佔領(原本需要5分鐘)。
    暴風之眼
    在暴風之眼中奪取旗幟所獲得的獎勵點數現在會根據該隊伍佔領的基地數
    量而增加。
    戰歌峽谷、阿拉希盆地、暴風之眼的額外榮譽值獎勵會在戰鬥結束後計算。

    德魯伊

    - 樹皮術:受到颶風術影響的狀態下將無法施放此法術。
    - 挑戰咆哮:此技能成功作用於目標的機率現在可隨命中率提高。
    - 生命之樹形態現在可以使用消毒術和驅毒術。
    - 消毒術、驅毒術和解除詛咒的施放距離延長為40碼。
    - 糾纏根鬚:不同的德魯伊對同一個目標施放的糾纏根鬚將無法共存,並且現在
    將正確地覆蓋另一名德魯伊施放的糾纏根鬚。
    - 糾纏根鬚:傷害值較低的糾纏根鬚將無法覆蓋傷害值較高的糾纏根鬚。
    - 野性攻擊強度:提供獵豹、熊、巨熊和梟獸形態攻擊強度的物品已獲得重新檢
    視。在多數的情況下,物品提供的攻擊強度已提高。這將使得野性武器傷害
    無法跟上其他職業從裝備上獲得對等強化的問題得到改善。
    - 野性衝鋒:此技能的中斷施法與定身效果現在將分開判定是否受到抵抗。
    - 自然之力:此技能將不再自動打斷施法區域內目標的潛行狀態。鄰近的潛行角
    色仍然有可能因距離過近而被召喚出來的樹人所攻擊。
    - 低吼:此技能成功作用於目標的機率現在可隨命中率提高。
    - 野性之心:此天賦不再提供4/8/12/16/20%的力量加成,改而提供2/4/6/8/10%
    的攻擊強度加成。
    - 休眠:不同的德魯伊對同一目標施放休眠而覆蓋彼此的效果時,現在將正確地
    移除被覆蓋的效果。
    - 激化(恢復系)的法力恢復速度現在提高為10/20/30%。
    - 自然完美(恢復系)-現在可同時在你受到致命一擊後獲得自然完美效果,使你
    受到的所有傷害降低1/3/5%,持續8秒。最多可堆疊3次。
    - 自然完美:此天賦現在可於德魯伊處於坐下狀態時觸發。
    - 原始狂怒:即使付出費用的德魯伊已死亡,仍然可以正確地習得此天賦。
    - 復生的冷卻時間從30分鐘縮短為20分鐘。
    - 梟獸形態現在可以施放解除詛咒。
    - 變形法術:某些變形法術會額外造成未預期的威脅值,此額外造成的威脅值已
    移除。
    - 安撫動物:此法術現在可正確地消耗自然迅捷。
    - 寧靜現在可從法術傷害和治療效果的加成中獲得額外的加成。
    - 生命之樹:當德魯伊不處於生命之樹形態時,將不再獲得此技能的治療加成
    光環效果。
    - 當你處於獸化形態並且使用需要施法者形態的技能時,你將會解除獸化形態
    並且使用該技能。這表示你只需一個動作就可以切換形態。假如 你的法力不
    足以切換形態時,你將得到一個錯誤訊息並且保持原有的形態。此功能可以
    由指令關閉:/console autoStand 0。


    獵人

    - 瞄準射擊(射擊系)現在可使目標受到的治療效果降低50%,持續10秒。射擊時間
    縮短0.5秒。
    - 秘法射擊(等級6以上)現在造成除了原本的傷害之外,還可以驅散1個魔法效果。
    - 爆炸陷阱:此陷阱一開始造成的傷害值獲得提升,其數值為遠程攻擊強度的10%。
    - 弱點識破:觸發此天賦效果時將不再消耗誤導的使用次數。
    - 獻祭陷阱:此陷阱造成的總傷害值獲得提升,其數值為遠程攻擊強度的10%。
    - 誤導:當不同的獵人對同一目標施放誤導而覆蓋彼此的效果時,現在將正確地移
    除被覆蓋的效果。
    - 誤導:假如獵人對身上已經有誤導效果的目標施放此技能時,將會因已經有一個
    更強大的法術在發揮作用而失敗。在此情況下將不會啟動冷卻時間或者消耗任
    何法力。
    - 準備就緒:此天賦現在可重置擊殺命令的冷卻時間。
    - 毒蛇釘刺、獻祭陷阱和爆炸陷阱均從遠程攻擊強度中獲得額外的傷害。
    - 毒蛇釘刺:此釘刺的總傷害值獲得提升,其數值為遠程攻擊強度的10%。
    - 穩固射擊:提示資訊中已說明武器的基本傷害值將影響此技能造成的傷害。
    - 強擊光環(射擊系)施放時不再消耗法力,並且將持續直到取消為止。
    - 翼龍釘刺(生存系)現在變成瞬發技能,並且在PvP情況下的持續時間上限為10秒。
    - 翼龍釘刺:等級較低的翼龍釘刺將無法覆蓋等級較高的翼龍釘刺。

    法師

    - 秘法智慧和秘法光輝的法力消耗已降低。
    - 秘法冥想(秘法系)的法力恢復速度提高為10/20/30%。
    - 秘法飛彈:當玩家對處於閃避狀態的目標施放此法術時,將會失效而不再獲得
    奇怪的錯誤訊息。
    - 偵測魔法已移除。現在所有玩家可以隨時看見目標身上的增益性效果。
    - 喚醒現在改為每2秒恢復總法力的15%,而不是以精神為恢復量的基準。
    - 防護火焰結界和防護冰霜結界現在可從法術傷害加成中獲得額外的加成。
    - 寒冰護體現在可從法術傷害加成中獲得額外的加成。等級5和6的基本傷害吸收
    量已降低。
    - 點燃:熔火護甲造成傷害時將將不會觸發此天賦並延長持續時間。
    - 強化火球術:此天賦影響法術加成而降低傷害的因素已移除。
    - 強化寒冰箭:此天賦影響法術加成而降低傷害的因素已移除。
    - 變形術:現在已無法對玩家施放變形術後,該玩家仍然維持在騎乘的狀態。
    此外,不同的法師對同一目標施放變形術而覆蓋彼此的效果時,現在將正確地
    移除被覆蓋的效果。
    - 傳送門法術:戰場中將無法施放傳送回各主城的傳送門法術。
    - 解除詛咒的施法距離延長為40碼。
    - 等級70的法師將可以跟訓練師學習(新法術)餐點儀式。
    - 法術竊取:此法術已無法同時竊取兩個「自律」的減益效果。

    聖騎士

    - 光明祝福:此祝福效果將使低等級的聖光閃現和聖光術受到正確的遞減效果。
    - 淨化術和純淨術的施法距離延長為40碼。
    - 十字軍聖擊(懲戒系)的冷卻時間從10秒縮短為6秒。
    - 神恩術:當你造成極效治療效果後立即施放此技能時,此技能的效果將不再
    因此而錯誤地被移除。
    - 驅邪術的法力消耗已降低。
    - 狂熱(懲戒系)現在同時可以降低所有造成的威脅值6/12/18/24/30%。
    - 憤怒之錘的法力消耗已降低。
    - 神聖憤怒的法力消耗已降低。
    - 強化十字軍聖印(懲戒系)的增益效果已包含在原法術內。此天賦的增益效果
    現在改為原聖化十字軍的天賦效果。
    - 光明審判:等級5的光明審判所獲得的生命力在戰鬥記錄中將正確地顯示為
    光明審判,而不是光明聖印。
    - 智慧審判:重新補上智慧審判時將不再使其恢復法力的觸發效果失效。
    - 假如聖騎士花費3點天賦在聖化聖印上,你的聖印將不再有略低的機率被驅
    散。
    - 精準(防護系)現在也會提高法術命中機率。
    - 正義追擊(懲戒系)現在擁有三個等級,分別提高5/10/15%的移動速度,並且
    降低你被法術命中的機率1/2/3%。
    - 正義防禦:此技能成功作用於目標的機率現在可隨命中率提高。
    - 聖化十字軍(懲戒系)已更名為聖化聖印,現在可以使你所有法術和近戰攻擊
    的致命一擊率提高1/2/3%,同時使你的聖印被驅散的機率降低33/66/100%。
    - 復仇聖印:修正當目標身上疊滿5個復仇聖印時,造成的額外傷害過低的問題。
    - 精神調和:此技能現在受到吸血鬼的擁抱所造成的治療效果時,將正確地獲得法力。
    - 復仇(懲戒系)的持續時間從15秒延長為30秒。
    - 辯護(懲戒系)的發動機率和持續時間獲得提升,並且可降低目標的所有屬性
    5/10/15%,而不僅限於力量和敏捷。
    - 武器熟練(防護系)已更名為戰鬥熟練,現在可以提高1/2/3/4/5點熟練技能
    和2/4/6/8/10%耐力。

    牧師

    - 祝福復元:此天賦現在將可於牧師處於坐下狀態時觸發。
    - 祝福韌性:此天賦現在將可於牧師處於坐下狀態時觸發。
    - 矮人和德萊尼牧師在等級20時可以學習譴責(新法術)。此法術可以造成神聖
    傷害並且癱瘓目標2秒。
    - 治療之環:此法術的基本治療量已降低,改而提高從治療加成中可獲得的加成。
    治療加成高於1338點的角色施放治療之環的治療量將高於之前的版本。治療
    加成低於1338點的角色施放治療之環的治療量將低於之前的版本。
    - 祛病術和驅除疾病的施法距離延長為40碼。
    - 神聖之靈:同一個目標身上已不能同時擁有等級5的神聖之靈和等級1的精神
    禱言。
    - 伊露恩的賜福(夜精靈)已改為降低被近戰和遠程攻擊命中的機率20%,持續15
    秒。此法術現在僅擁有一個等級。
    - 所有的牧師在等級20時均可學習防護恐懼結界。此法術的持續時間縮短為3分
    鐘,冷卻時間延長為3分鐘。
    - 取消暗影形態時會觸發共用冷卻時間的問題已移除。
    - 意志專注(新戒律系天賦)-當你受到致命一擊時可獲得意志專注的效果,使你
    受到的所有傷害降低1/3/5%,並且受到的治療效果提高4/7/10%。此效果最多
    可堆疊3次,持續8秒。
    - 神聖之火:已調整等級4的提示資訊。
    - 心靈專注:將正確地作用於等級4的光束泉。
    - 心靈專注:安撫心靈現在將正確地消耗心靈專注。
    - 冥想(戒律系)的法力恢復速度已提高為10/20/30%。
    - 安撫心靈:此法術現在將消耗心靈專注的效果。
    - 心靈幻象:施放此法術將消耗心靈專注的增益效果。
    - 痛苦鎮壓(戒律系)現在可施放於友方目標,效果改為立即降低目標的威脅值
    5%以及使其受到的傷害降低40%,同時冷卻時間縮短為2分鐘。
    - 治療禱言、治療之環和神聖新星(治療效果)現在從法術傷害和治療加成中將
    獲得額外的加成。
    - 癒合禱言:治療效果較低的癒合禱言將無法覆蓋治療效果較高的癒合禱言。
    - 真言術:韌、神聖之靈、堅韌禱言和精神禱言的法力消耗已降低。
    - 真言術:盾現在可從法術傷害和治療加成中獲得額外的加成。等級10、11和
    12的真言術:盾可吸收的基本傷害量已降低。
    - 束縛不死生物:不同的牧師對同一目標施放束縛不死生物而覆蓋彼此的效果
    時,現在將正確地移除被覆蓋的效果。
    - 暗言術:死:韌性將不再降低此法術反衝自身所造成的傷害。
    - 星辰裂片(夜精靈)現在屬於魔法效果,施放時不再需要引導,且法力消耗改
    為0。此法術每3秒造成一次傷害,持續15秒,冷卻時間改為30秒。
    - 星辰裂片:此技能每次造成的傷害將不會在持續時間內有所改變。
    - 假如你處於暗影形態並且使用在暗影形態下無法使用的技能時,你將會解除
    暗影形態並且使用該技能。此功能可以由指令關閉:/console autoStand 0。
    - 無聲消退:祝福韌性、祝福復元和殉難的增益效果現在將可受惠於無聲消退。

    盜賊

    - 所有毒藥附在武器上的持續時間由30分鐘延長為1個小時。
    - 劍刃亂舞:此技能現在對所有裝備盾牌的目標都將正確地發生效用。
    - 致盲現在被視為物理攻擊(不再屬於毒藥類的攻擊),且施放時不再需要施法
    材料。致盲的遞減效應現在與颶風術屬於同一類法術,並且在PvE和PvP
    都會受到遞減效應的約束。
    - 死亡謊言(敏銳系)發動的機率提高為33/66/100%,並且觸發後可以使盜賊在
    3秒內所承受的傷害降低90%。此效果無法在1分鐘內發動超過一次。
    - 冷血:修正此技能的效果有時候在攻擊未擊中時會被移除的問題。
    - 陰險動作現在同時可以提高你的特殊技能對生命力低於35%的敵人所造成的
    傷害。
    - 陰險動作:此天賦將無法使割裂和絞喉從德魯伊的割碎技能獲得額外的傷害。
    - 迅足(刺殺系)的移動速度提高為8/15%。
    - 出血:此技能現在可造成125%的武器傷害。
    - 腳踢:此技能中斷引導法術時,將正確地使目標在5秒內無法施放同系的法術。
    - 冷酷攻擊:此天賦將不再因盜賊的活動假人或其他寵物死亡而觸發。
    - 還擊在PvP情況下將受到遞減效應的約束。
    - 盜賊的擲殺技能擲出的武器飛行速度大幅增加,造成的緩速效果持續時間略
    微延長。
    - 無情現在僅影響近戰類型的終結技,且擲殺將不再觸發無情。
    - 悶棍:不同的盜賊對同一目標施放多次悶棍時,在所有情況下都將受到正確的
    規範。
    - 暗影閃現(敏銳系)現在能隨時使用,不需處於潛行狀態。此技能現在可以使
    你的下一個攻擊技能造成的傷害提高並且威脅值降低,冷卻時間延長為30秒
    。施放距離改為25碼。
    - 假如你處於潛行狀態並且使用在潛行狀態下無法使用的技能時,你將會解除
    潛行狀態並且使用該技能。此功能可以由指令關閉:/console autoStand 0。

    薩滿

    - 治療鍊:等級1-3的提示資訊已作調整。
    - 閃電鏈的施法時間從2.5秒縮短為2.0秒,法力消耗已降低並且從法術傷害所獲得的加成也相對地降低。
    - 消毒術和祛病術的施法距離延長為40碼。
    - 大地之盾:不同的薩滿對同一目標施放大地之盾而覆蓋彼此的效果時,現在
    將正確地移除被覆蓋的效果。
    - 大地之盾:治療效果較低的大地之盾將無法覆蓋治療效果較高的大地之盾。
    - 地震術:此法術中斷引導法術時,將正確地使目標在2秒內無法施放同系的
    法術。
    - 元素集中(元素系)現在改為降低下2個傷害性法術40%的法力消耗。
    - 精通元素:使用此技能將無法連續造成兩次必定是致命一擊的法術攻擊。
    - 暴風之眼:此天賦現在將可於薩滿處於坐下狀態時觸發。
    - 冰霜震擊不再受到遞減效應的約束。
    - 根基圖騰:此圖騰現在將於吸收任何法術時被摧毀。
    - 閃電箭的施法時間從3.0秒縮短為2.5秒,消耗的法力降低並且從法術傷害
    所獲得的加成亦相對地降低。
    - 精通閃電(元素系)縮短的施法時間降低為0.1/0.2/0.3/0.4/0.5秒。
    - 閃電超載(元素系)的發動機率改為4/8/12/16/20%,發動後的額外法術所
    造成的傷害將減半且不造成額外的威脅值。
    - 法力之泉的效果已提高。
    - 思想迅捷(增強系)現在可以同時提高法術傷害和治療效果,其數值為攻擊
    強度的10/20/30%。
    - 薩滿現在可以跟相關的武器大師學習使用雙手斧和雙手錘。增強系新增天賦
    「薩滿之凝」取代原有的天賦。
    - 薩滿之凝(新增強系天賦):使你的近戰攻擊造成致命一擊之後進入凝聚狀態。
    此狀態可使你下一個震擊法術的法力消耗降低60%。
    - 薩滿之怒(增強系)現在可以在持續時間內同時使你受到的傷害降低30%。
    - 魂化武器(增強系)所降低的威脅值從15%提高為30%。
    - 石化武器:等級4、5、6、7和8所強化的武器傷害數值在提示資訊中已略微降
    低以符合既定的改變。等級1、2、3和9的提示資訊則未改變。
    - 水之盾:施放此法術將不再消耗法力,且法術的持續時間已縮短。當持續時
    間結束時,任何剩餘的水球將恢復薩滿的法力。此外,每個水球可恢復的
    法力已大幅提升。
    - 風怒武器:此技能的特效無法在你被繳械時觸發。

    術士

    - 放逐術無法對其他玩家或者隊伍先攻擊的目標施放。
    - 燃燒:施放此法術時將正確地移除獻祭的減益效果。
    - 吸取生命和生命虹吸對術士造成的治療量將受到降低治療效果的影響而降低
    (例如致死打擊和致傷毒藥)。
    - 地獄烈焰:此法術將不再使敵人的施法時間延長或者引導法術的時間縮短,
    在戰場中也不再中斷點取旗幟的動作。
    - 虛空保護(毀滅系)現在擁有新的明顯視覺效果。
    - 靈魂儀式的施法和完成時間已大幅縮短。
    - 腐蝕種子的引爆效果將受到目標需在視野中的約束。
    - 暗影之擁:此天賦的效果已無法觸發其他的效果。
    - 防護暗影結界:此法術現在可以從法術傷害中獲得額外的加成。等級4可吸
    收的基本傷害量已降低。
    - 靈魂虹吸(痛苦系)提高的傷害改為2/4%,並且不再影響吸取法力。
    - 靈魂虹吸(痛苦系):假如術士原先已對目標施放一痛苦系法術,在該法術
    的持續時間結束前再度施放該法術時,此更新持續時間的效果將不列入
    靈魂虹吸的額外加成效果中。
    - 痛苦動盪:此技能的沉默效果現在將受到遞減效應的約束。

    戰士

    - 血之狂熱:此天賦現在將可於戰士處於坐下狀態時觸發。
    - 挑戰怒吼:此技能成功作用於目標的機率現在可隨命中率提高。
    - 已提高戰士與目標之間無行進的路徑(如牆壁和柱子)時,衝鋒能正常運作
    的機會。
    - 挑釁(防護系)現在同時可以提高2/4/6點武器熟練技能。
    - 挫敗(防護系)現在已包含了破甲攻擊的效果,並且可以受惠於所有影響破
    甲攻擊的天賦和物品效果。
    - 繳械在PvP的情況下將受到遞減效應的約束。
    - 狂怒:此天賦現在將可於戰士處於坐下狀態時觸發。
    - 強化狂暴姿態(狂怒系)現在可以同時降低所有在狂暴姿態下所造成的威脅值
    2/4/6/8/10%。
    - 強化攔截和精通武器在天賦系統中的位置已對調。
    - 阻擾將不再使你進入戰鬥狀態。
    - 對PvP目標使用斷筋時,持續時間改為10秒。
    - 錘類武器專精(武器系)的發動機率降低,發動時所獲得的怒氣從6點提高為
    7點。
    - 拳擊:此技能中斷引導法術時,將正確地使目標在4秒內無法施放同系的法術。
    - 盾擊:此技能中斷引導法術時,將正確地使目標在6秒內無法施放同系的法術。
    - 盾牌猛擊(防護系)現在總是會試著驅散目標身上的一個魔法效果。
    - 橫掃攻擊和死亡之願在天賦系統中的位置已對調。
    - 橫掃攻擊(狂怒系)現在可以持續10秒並且影響接下來的10次攻擊。
    - 橫掃攻擊:此技能現在對所有裝備盾牌的目標都將正確地發生效用。
    - 精通戰術:此天賦現在同時大幅提高在防禦姿態下使用致死打擊和嗜血所造成
    的威脅值。
    - 嘲諷:此技能成功作用於目標的機率現在可隨命中率提高。
    - 精通武器(武器系)由原本50%的機率和完全免疫繳械效果,改為縮短受到繳械
    效果的持續時間25/50%。
    - 旋風斬:當戰士雙持武器時,此技能將使用兩個武器作出攻擊。

    專業技能

    - 所有位於主城之外的主要專業技能訓練師(鍊金術、鍛造、附魔、工程學、
    製皮和裁縫)現在可以讓玩家學習至專家級(300點技能)。
    - 各主城原有的主要專業技能訓練師現在已提升為專家級,並且身邊將伴隨一
    位新的學徒供玩家學習。當你想學習專業技能時,請拜訪當地的訓練大師。
    - 鍊金
    大鍋製造完成時將有新的音效。
    鍊金術訓練師現在增加了新的藥水:瘋狂鍊金師藥水。這個新藥水需要鍊金術
    才能使用。
    - 鍛造
    新增世界掉落的設計圖,堅鋼武器鍊。這個新的武器鍊會減少繳械的持續時間
    並且提高招架等級。
    現在磨刀石與平衡石的效果能持續1小時。
    - 烹飪
    撒塔斯城的洛克現在會提供新的每日烹飪任務!除了金錢之外,你還會得到隨
    機烹飪材料與新的食譜做為完成任務的獎勵。
    等級介於200到300之間的配方讓玩家提升技能的等級上限已降低。但不包括
    外域的配方。
    - 附魔:
    附魔製造的巫師與法力之油的持續時間已延長。
    附魔靴子 - 穩固現在需要魔鐵棒(原為符文恆金棒)。
    玩家將可以從訓練師那邊學會新的盾牌附魔以增加韌性。
    - 工程學:
    鐵爐堡的考格斯賓與奧格瑪的索維克現在會販賣數量有限的蒸汽坦克遙控器結
    構圖。
    工程學現在可以製造驚人的新飛行器!影月谷的尼歐畢‧威索火花可以教你學
    會這些精妙絕倫的設計圖。
    工程學的藥水注射器將不再需要工程學技能才能使用。
    起搏器XL型已不是飾品。
    製造蒸汽坦克遙控器所需的材料已減少。由於所需材料已減少,該技能讓玩家
    提升技能的等級上限也同樣地降低了。
    謠傳新的修理機器人設計圖可以在劍刃山脈的甘納格分解者身上找到。
    現在可以從日怒弓箭手身上找到新的製箭裝置。
    堅鋼彈藥的結構圖現在可以製造一種堅鋼彈藥製造器。這個裝置一次可以製造
    200顆高品質的彈藥,可使用5次。
    暴力粉碎機器人現在改為使用後綁定,而非取得後綁定。好讓未學習工程學的
    玩家也能使用。
    製作修理機器人74A型所需的材料已減少。
    - 釣魚:
    玩家們現在可以追蹤釣魚地點。教導這項能力的書籍可能會出現在釣魚所獲得
    的箱子之中。
    祖阿曼與逆風小徑現在可以釣到新的魚種。處理這些魚類的新配方可以從每日
    烹飪任務中取得。
    納葛蘭某些地區的釣魚難度降低了。
    你又可以在鐵爐堡釣魚了。
    - 草藥學
    採草的動作不會再觸發物品的特效。
    魔獄樹花現在已不再為綁定物品,但需要草藥學275以上才能使用。
    - 珠寶設計:
    新的天火變換寶石設計圖可以在影月谷的考斯卡海妖身上找到。這個新的變換
    寶石可以提高法術的致命一擊等級與致命一擊傷害。
    - 製皮:
    造型帽不再需要斑馬皮了。
    戰鬥之鼓、恢復之鼓、速度之鼓、戰爭之鼓的施放範圍已大幅增加。
    製造鼓類物品而能提高製皮技能的等級範圍已增加。
    戰鬥之鼓、恢復之鼓、速度之鼓、戰爭之鼓的施法時間已取消。
    驚慌之鼓的施放範圍已略微增加。
    驚慌之鼓的施法時間已取消,並且新增與原施法時間相當的共用冷卻時間。
    降低學習戰鬥之鼓與驚慌之鼓的聲望需求。
    速度之鼓與恢復之鼓不再屬於世界掉落的配方,現在可以在瑪格哈與卡爾奈聲
    望崇敬後,從軍需官那邊購得。
    大製皮師現在會教導一種新的圖樣,教你如何製作手套強化片,提高更多的
    護甲值。強化片是一種永久性的強化效果,並且無法與其他的永久性附魔共存。
    大製皮師現在會教導新的圖樣,製作20格的箭袋與彈藥袋。
    榮譽堡、索爾瑪與陰鬱城的軍需官現在會教導新的圖樣,製作24格的箭袋與
    彈藥袋。
    現在可以向大製皮師學習如何製作20格的製皮物資袋。
    據傳阻礙之丘的巨魔擁有24格製皮物資袋的圖樣。
    - 挖礦
    挖礦不會再觸發物品的特效。


    物品
    - 所有舊世界副本首領的掉落物都獲得了重新檢視,玩家將可以發現副本內的
    所有首領掉落物都是精良(藍色)等級的物品。
    - 競技場聖物:將會增加新的聖物以支援各種天賦類型的聖物使用者。此外,
    多數競技場系統的聖物都做了名稱上的調整,使其有更一致的命名規則。
    - 阿拉卡羽毛:這樣物品現在可以賣給商人。
    - 灰舌致命護符:若是你使用終結技的目標免疫該攻擊,將不會觸發此物品的
    特效。
    - 灰舌幻象護符:此飾品觸發後可獲得的法力已增加。
    - 灰舌幻象護符:此物品不會再因為風暴打擊而獲得多次的觸發機會。
    - 灰舌熱誠護符:審判所造成的持續傷害效果已調整而能正常的運作。它現在
    持續時間較短,也不會因為近戰攻擊而重置持續時間。
    - 灰舌熱誠護符:該飾品所提供的持續傷害效果,不再因自動攻擊而重置持續
    時間,也不消耗法力。
    - 阿泰絲:此物品將無法在戰場中開啟傳送門。
    - 永恆修復者指環:現在這樣物品會提供部分法術傷害加成,法術傷害效果也
    可以觸發它。除此之外,持續性治療法術現在也能觸發物品效果。
    - 永恆指環現在放入背包時會發出正確的音效。
    - 背叛者黑弓:此物品的特效不再會消耗誤導的次數。此外,觸發的效果也不
    會再中斷控場效果。
    - 血海盜賊的外衣現在放入背包時會發出正確的音效。
    - 無限痛苦現在可以被分解。
    - 裂地儀祭套裝:已調整此套裝的效果。
    - 諾格弗格藥劑的冷卻時間已移除。它的縮小效果不會與其他的縮小效果堆疊。
    - 恩慈風帽現在放入背包時會發出正確的音效。
    - 晶鑄神聖套裝:已調整此套裝的效果。
    - 暗月卡:復仇:這樣物品現在不會因為受到環境傷害而觸發。
    - 標示為唯一的戒指/飾品/單手武器掉落物現在改為裝備單一限定。這表示你可
    以擁有不只一件該物品,但只能裝備一件。
    - 濃縮泰魯草汁:這樣物品現在會正常地提供法力恢復效果,不管它是如何被使
    用的。
    - 現在東瘟疫之地的57-60非精英不死生物會掉落死靈精華。
    - 亡靈之眼:由於現在該物品會提供部份的法術傷害加成,法術傷害效果也將消
    耗物品特效的次數。
    - 魔鋼箱:箱子內的掉落物已經獲得了提升。
    - 邪誓防毒面具現在就算在騎乘中一樣會產生效果。
    - 自由行動藥水:此物品的增益效果將不會被驅散或被法術竊取。
    - 不同賽季的鬥士護甲套裝現在可以共享套裝效果。這表示你可以裝備兩件第一
    季的裝備以及兩件第二季的裝備,只要它們屬於同一類別,你就可以享有四件
    套裝的效果。
    - 鬥士鍊甲護手:此手套的傷害加成現在由4%改為5%。
    - 總元帥龍皮頭盔:該物品的智力加成略微提高,以符合相對應的部落專用裝備。
    - 萬鬼節魔棒:現在無法對變形中的德魯伊產生作用。
    - 萬鬼節魔棒:現在無法在時光之穴的舊希爾斯布萊德事件中使用。
    - 萬鬼節南瓜糖:使你變大及變橘色的增益效果將不會移除作戰藥劑的效果,而
    可以同時並存。
    - 安圖蘇爾之手:該物品的效果觸發時,將不再啟動戰士的雷霆一擊技能冷卻時
    間。
    - 逝者聖契:這個聖物現在能正常的產生效果。
    - 聖光深淵錘杖現在放入背包時會發出正確的音效。
    - 電光相容器:該物品現在於每次充電間會有2.5秒的冷卻時間。
    - 帶鎖箱現在會顯示需要多少點的開鎖技能才能打開它們。
    - 低等級布甲物品:所有低等級布甲物品的敏捷與力量將由其他屬性所取代,
    通常是法術傷害加成,但有些則是其他對施法者有幫助的屬性。
    - 殘忍鬥士鍊甲護手:此手套的傷害加成現在由4%改為5%。
    - 皮恩奇先生:這樣物品不會再因次數耗盡而自行摧毀。修正了某些先前在
    最後一次用盡時的BUG。
    - 神秘的天火鑽石:該物品的特效現在加入了冷卻時間,但觸發機率也提高了。
    - 諾格弗格藥劑:該藥水現在與其他非作戰藥水之間共享3秒的冷卻時間。
    - 歐格利拉軍需官:現在會販賣所有地方都可以使用的藥水,但需要大量的
    頂尖裂片。
    - 歐格利拉聲望獎勵:所有的史詩級與精良級物品現在皆可以分解。
    - 監督者偽裝:玩家不能再使用這樣物品使玩家可以在梟獸形態或生命之樹
    形態下坐上坐騎。
    - 紫羅蘭之眼墜飾:此物品不會再因為聖騎士的某些法術施放一次而觸發多
    次。
    - PvP飾品:聯盟徽記、部落徽記、聯盟勳章與部落勳章現在可以移除公正
    審判的減益效果。
    - 影月步兵不再會掉落黑暗神廟等級的掉落物。
    - 薩法爾之奈薩斯號角:更多的法術與技能現在將會觸發該物品的特效。
    - 碎天者儀祭套裝:四件的套裝效果現在將正確地生效,而兩件的套裝效果
    會對應正確的法術。
    - 惡潮套裝:套裝效果中水之盾所獲得的法力已增加。
    - 火焰救贖寶典:施放祝福現在無法觸發該物品的特效。
    - 雷首圖騰:圖騰效果中水之盾所獲得的法力已增加。
    - 巫士的不穩定精煉藥劑:此精煉藥劑現在將提供提示資訊中所提到的治療
    效果加成。
    - 終末臂鎧現在放入背包時會發出正確的音效。

    副本與團隊
    - 完成風暴要塞與盤牙蓄湖的調和任務後,可以顯示新的頭銜。
    「『玩家姓名』,那魯的勇士。」
    - 現在只需要聲望達到尊敬便可以取得英雄模式的鑰匙。
    - 燃燒的遠征之前的副本外精英怪現在都改為非精英怪。
    - 燃燒的遠征之前的副本等級間距被調整得更小。
    - 集合石的等級限制、尋找隊伍系統與任務也調整過,以符合現在的副本
    等級間距。
    - 奧奇奈地穴
    漫遊的鬼魂現在與玩家的關係是中立的。
    被召喚出來的鬼魂現在需要比較長的召喚時間。
    - 奧齊頓:塞司克大廳
    塞司克大廳的怪物現在會持續提供陰鬱城聲望直到崇拜。
    暗影迷宮鑰匙現在將從塞司克大廳,鷹王伊奇斯身邊的鷹王寶箱中取得。
    - 奧齊頓:暗影迷宮
    煽動者黑心:煽動者黑心衝鋒所造成的昏迷將正確地受到天賦、技能和物
    品對昏迷效果的影響。
    - 黑暗神廟
    高等虛空術師札瑞佛的暴風雪與烈焰風暴現在會完整地延續到持續時間結
    束。
    - 時光之穴:海加爾山戰役
    在海加爾山殺死阿克蒙德所獲得的榮譽已增加。
    - 地獄火堡壘:地獄火壁壘
    強化的魔鐵箱現在只能由有確實參與維斯路登和納桑戰鬥的玩家來開啟。
    此外,在英雄模式中每位玩家均可從箱子內獲得1個英雄徽章。
    - 地獄火堡壘:瑪瑟里頓的巢穴
    在瑪瑟里頓被成功放逐之前心靈耗損不會發動。
    - 卡拉贊
    現在佣人區的動物王在出現之前需要殺死的怪物數量已經減少。
    卡拉贊的相位獵犬現在相位淡出的頻率降低。
    冷霧寡婦現在施放毒氣箭雨時不會再消除仇恨。
    卡拉贊西洋棋事件:滿佈灰塵箱子現在只能由在事件完成時的鄰近玩家來
    開啟。此外,每位玩家參與事件的玩家均可從箱子中獲得2個英雄徽章。
    泰坦之怒現在不會再打斷束縛不死生物的效果。
    - 風暴要塞
    在風暴橋巡邏的血精靈現在不再會巡邏到凱爾薩斯‧逐日者王子的房間。
    寒冰屏障、聖盾術、暗影披風和其他類似的法術與技能將不再提早觸發
    高階星術師索拉瑞恩的星術師之怒法術。
    凱爾薩斯
    四位顧問的生命力減少10%。
    所有召喚出來的武器生命力減少10%。
    - 歐爾
    隕石術現在更名為俯衝彈。
    - 麥克納爾
    虛空術師賽菲瑞雅的冰霜攻擊現在只會降低移動速度25%而非50%。
    麥克那爾:軍團貯藏箱現在只能由確實參與看守者蓋洛奇歐和看守者鐵手
    戰鬥的玩家來開啟。此外,看守者蓋洛奇歐和看守者鐵手將不再掉落英雄
    徽章,改為每位參與戰鬥的玩家均可從軍團貯藏箱中獲得1個英雄徽章。

    任務
    - 新增外域英雄與非英雄模式的五人副本每日任務,包括時光之穴的五人副
    本在內。每天都會各有一個隨機的英雄與非英雄副本每日任務。此聯合團
    的任務NPC位在撒塔斯的陰鬱城。
    - 每日任務的任務給予者現在將會以藍色驚嘆號取代黃色驚嘆號。
    - 綑綁蒼穹鰭刺的動作現在將提早完成。
    - 塵泥沼澤
    該區域現在新增了許多任務。
    熱砂企業在塵泥沼澤的西南方新建了一個營地,泥鏈營地。
    - 現在1-60級副本任務的獎勵經驗值與聲望都增加了。
    - 許多1-60級的精英生物與任務已經被調整為更適合單人來挑戰。
    - 撒塔斯城的飛行管理員紐卓現在將會提供任務給尚未學會225騎術的70級
    玩家。此任務將引導玩家主動去影月谷拜訪那些騎術訓練師,讓玩家知道
    學習騎術的地點。
    - 充能水晶體的圖示有所改變。
    - 在「補充電源」任務中的充電火槍射程已延長。
    - 再極化的磁力發電機球體現在只能在劍刃山脈內生效。
    - 完成鬼魂之地的「一點小佐料」任務後,如果玩家還持有藥劑師的毒藥,
    它將會由玩家的背包中被移除。

    使用者介面
    - 拍賣場的使用者介面已大幅改善。無用的類別已被移除(例如:鎧甲披風),
    並增加一些額外的副類別。另外,許多物品的類別已做變更,使其定義更
    為明確。
    - 拍賣場的拍賣時間已被更改。現在物品可擺放拍賣12、24、或48小時。
    物品擺放8小時的選項已被移除。
    - 拍賣場的搜尋條件分類方式已簡化,你只能由一個欄位來做搜尋條件,並
    且根據第一個欄位的條件設定而自動產生副欄位來協助搜尋。此外,搜尋
    結果現在改由伺服器端執行,因此你在瀏覽各搜尋結果頁面時,列出的物
    品暫存檔為所有的搜尋結果,而非你目前所在的頁面。
    - 作戰地圖已重新更名為區域地圖,並可於任何區域中開啟,而非限定於PvP
    目標區中。現在你可於世界地圖視窗的下拉選項中選擇顯示區域地圖。
    - 擁有冷卻時間的物品現在將會於物品提示資訊中顯示基本的冷卻時間。
    - 所有玩家的小地圖上都將擁有一個追蹤圖示。你可以從圖示的目錄中選擇
    特定種類的商人或是NPC來進行追蹤,如果你的角色擁有特定的追蹤技能時
    ,你可以由此選擇追蹤的類型。這表示獵人可以將所有追蹤技能的熱鍵從
    快捷列中移除。
    - 可與玩家進行互動的遊戲物品將會發光,並於物品上方顯示名稱,使其更
    容易被發現。
    - 提供任務的物品若有任務提供給你,將會在它的上方顯示驚嘆號。任務完
    成的物品則會顯示問號。
    - 擁有變換寶石的物品現在將會在物品的提示資訊中顯示用來啟動變換寶石
    所需的寶石以及當中哪些需求已符合。
    - 許多使用後的物品現在將會於提示資訊中顯示冷卻時間。
    - 當你受到攻擊並使用全視窗的使用者介面時,視窗邊緣將閃爍紅光好讓你
    知道你已處於被攻擊狀態下。
    - 觀察的距離已延長為30碼。
    - 當你觀察其他玩家時,你現在可以看到裝備連同他們的天賦選擇。
    - 新增選項可以顯示你和隊員及目標生命力/法力條上的數值,並且可以選
    擇以百分比或數字來顯示此資訊。
    - 當你控制一個目標時(牧師的心靈控制、野獸之眼和使用蒸汽坦克等),你
    現在可以獲得他們的快捷列做為你的主要快捷列,而不是位於正常快捷列
    上的迷你快捷列。
    - 精神控制及佔據的快捷列已重新修改。
    - 你現在可以於一封信中夾帶最多12個物品。
    - 當你開啟一封外送郵件時,你可以用右鍵點擊物品將其附加在外送郵件中。
    - 當你開啟一項交易視窗時,你可以用右鍵點擊一樣物品好將其移動至交易
    視窗上。
    - 當你有未閱讀信件時,你可將滑鼠移至最近的郵件圖示,然後取得最近寄信
    給你的寄件者名稱。
    - 當你與單一職責(銀行職員,飛行管理員等)以及無一般對話選項或任務的NPC
    對話時,你將可直接進入其職責視窗而非對話視窗。最重要的是,這表示點
    選一位飛行管理員將會直接顯示飛行路線圖而非對話視窗。
    - 大幅低於你等級以下的任務現在將會於任務的對話視窗中標示(低等級)。
    當一位任務給予者同時擁有高、低等級的任務時,這將使其更易於辨別何者
    為你想接受的任務。
    - 你現在可用/界限(/threshold)來設定物品分配方式,以下舉例之參數同樣也
    可用來設定物品分配方式
    /界限 史詩(/threshold Epic) – 也可將隊伍物品分配方式設定為史詩物品
    或品質更佳者
    /界限 精良(/threshold Epic) - 可將隊伍物品分配方式設定為精良物品或
    品質更佳者
    - 屬於隊伍中隊友拾取的怪物屍體將會於滑鼠點選時,於屍體上標明拾取者。
    這將會協助剝皮者想剝皮時知道得與誰對話,當特殊物品於普通怪身上掉
    落時,也同樣適用於隊長分配。這樣每個人都能知道這個屍體正等待著隊
    長分配。
    - 當一樣物品掉落,而你因其唯一屬性或是其它理由而無法拾取時,你將會得
    到一個聊天訊息告訴你錯過的是什麼物品。
    - 如果玩家正在拾取屍體時,掉落一個以上該名玩家無法拾取的物品,玩家
    將仍可看見那些物品(雖然無法拾取)。此功能僅限於綠色或等級更高的物
    品。這會對學習該專業技能的玩家才可拾取的專業技能配方、或是當隊長
    分配開啟時,物品的等級高於分配方式的設定等例子產生影響。
    - 已經拖曳在遊戲畫面的團隊窗格現在會於出團期間儲存其選項設定。
    - 當團隊首領傳送一項重要訊息至你的畫面中央時,訊息將會加大並以特效使
    其更加顯眼。
    - 團隊警告指令現在會以加大字體顯示於畫面中央並於顯示時稍微縮小以使其
    更加顯眼。
    - 適合你等級的任務NPC現在將會以黃色驚嘆號顯示於你的小地圖上。而你已
    完成的任務NPC現在將會以黃色問號而非黃色圓點顯示於小地圖上。另外,
    你尚未取得飛行點的飛行管理員將會以綠色驚嘆號顯示於小地圖上。
    - Npc現在將會在滑鼠指向他們時以圖示顯示他們的職責,而非僅顯示對話圖
    示而已。任務給予者現在將會於滑鼠指向他們時顯示驚嘆號圖示,旅店老
    闆將會顯示爐石圖示等。
    - 當插件想要在戰鬥中執行一項被禁止的行為時,你將會收到一項交談訊息
    「介面功能因插件而失效」。此訊息每次登入只會出現一次。
    - 許多介面元件現在會以其職業顏色來顯示玩家,所以你可以更方便地辨認
    玩家的職業。受此影響的介面元件為尋求組隊、頻道使用者介面、公會和
    查詢介面。
    - 你現在可以藉由點選及拖曳將聊天頻道內的玩家名單拉到遊戲畫面中。此
    名單將會以語音聊天狀態排列顯示所有位於此頻道中的玩家。
    - 當你加入一個聊天群組時,語音聊天現在將會顯示發話中的玩家名條。目
    前此功能僅適用於當你加入一個隊伍或團隊時。
    - 新增使用硬體功能選項。此功能僅供擁有特定硬體配備的進階玩家使用,
    因為這可能會大幅修改你的聲音效能。
    - 當多人在語音聊天中交談時,同一時間內將會顯示最多四個發話者的名稱。
    - 選擇最近目標距離設定的數值會於載入時生效。
    - 如於顯示設定中選定非一般更新頻率的話,現在將可儲存此設定。
    - 法術詳細等級的調整設定已重置為預設值。在2.3版本之前所有系統的預設
    值皆調整為最大上限,並不適用於所有的硬體。
    - 許多使用後的物品現在將會於提示資訊中顯示冷卻時間。
    - 角色列表中格擋的提示資訊現在會顯示每次成功格檔可降低的傷害值。
    - 新增巨集指令: /targetlastenemy (/選定前一敵人),/targetlastfriend
    (/選定前一友方)
    - 新增以全名做選定條件的巨集指令: /選定指定目標(/targetexact)
    - 如果你收到一則訊息表示「介面功能因插件而失效」,此意味著其中有一
    項插件在某部分與Blizzard UI抵觸。如要檢視此問題,請於聊天視窗中輸
    入以下文字「/console taintLog 1」並重新開啟遊戲,這將會複製該錯誤
    的插件。如果複製成功的話,你可以退出遊戲並搜尋Logs\taint.log檔案
    中的「blocked」字樣,並將該記錄寄給列於其中的插件作者。一旦你完成
    了此動作,你就可以在聊天視窗輸入以下文字「/console taintLog 0」來
    關閉此功能。
    - 更多有關使用者介面巨集以及指令變更的細節,請參考使用者介面及巨集
    討論區。

    世界環境
    - 遊戲中的生物人工智慧已更改為不再優先攻擊非恐懼中的目標。
    - 納葛蘭的氣體雲現在會生成空氣微粒。
    - 贊格沼澤的氣體雲現在會生成水源微粒而不是生命微粒。
    - 虛空風暴的氣體雲現在任何人都看得見。原本讓玩家可以看到氣體雲的護目
    鏡,現在可以將所有氣體雲的位置顯示在小地圖上。此功能將可與其他的追
    蹤模式一倂使用。
    - 荊棘谷
    鹽鱗潮汐領主已不會施放冰霜新星。
    莫什奧格領主的恐懼術效果已降低。
    - 迪菲亞掠取者的火球傷害值已降低。
    - 庫爾森咒醫的治療法術冷卻時間已延長。
    - 許多生物所使用的一般繳械技能現在的持續時間改為5秒,而非6秒。
    - 音爆現在造成的沉默時間改為6秒,而非10秒。

    Bug修正
    - 煉冶場:驚駭及煉冶場:憤怒的重生速度問題已被修正。
    - 修正「偷回蘑菇」任務裡安格拉斯要塞中一箱蘑菇的位置。
    - 修正劍刃山脈裡一處礦點位置,使其不再懸浮於半空中。
    - 修正任務「最後的浴血之戰」中錯誤的方向指引。
    - 修正寵物列表中當滑鼠指向耐力的提示資訊中錯誤的生命力增加數值。
    - 修正在被魅惑後重新堆疊減益法術時,光環堆疊及減益法術冷卻時間所造
    成的問題。
    - 當由另一位玩家重新補上一個增益法術時,原冷卻時間已經可以正確地更
    新。

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