正式的2.3PTR PatchNotes @ 我的魔獸世界 :: 隨意窩 Xuite日誌
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    200710121428正式的2.3PTR PatchNotes

    以下內容取自巴哈魔獸世界哈拉版

    中文轉自NGA論壇

     

    英文原文

    World of Warcraft Test Patch 2.3.0

    The latest patch notes can always be found at
    http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

    Zul’Aman

    Zul'Aman is a 10-player, level 70 outdoor instance located in the
    Ghostlands. Players will be able to confront six new bosses including
    the Forest Troll Warlord Zul'jin.

    Guild Banks Introduced

    The Guild Bank is a shared repository for an entire guild and will be
    accessible through new NPC’s called guild bankers. The Guild Bank will
    allow players with the appropriate permissions to store items and money
    for use by the rest of the guild. Permissions to withdraw and deposit
    money and items are controlled by the guild leader through the guild
    controls menu. The Guild Bank is divided up into separate tabs so that
    the guild leader may restrict access or group items into distinct
    categories.
    - Up to 6 purchasable tabs each containing 98 item slots
    - Permissions to view/deposit/withdraw per tab
    - You may use your Guild Bank withdraw limits to pay for item repairs
    (now enabled on all merchants)
    - Transaction logs of the last 50 actions in the bank viewable on a per
    tab basis

    General
    - Experience: The amount of experience needed to gain a level has been
    decreased between levels 20 and 60. In addition, the amount of
    experience granted by quests has been increased between levels 30 and
    60.
    - Expertise: We have added a new stat and associated rating called
    expertise and expertise rating. Expertise rating converts to
    expertise at the same rate that weapon skill rating formerly
    converted at. Each point of expertise reduces the chance for your
    attacks to be dodged or parried by 0.25%.
    - Healing reduction effects will now affect all health drain spells and
    abilities (e.g. Mortal Strike will reduce health gained from Drain
    Life).
    - Healing: Almost all items and enchantments that provide bonus
    healing now also provide a smaller number (approximately 1/3) of
    bonus spell damage. There are a few items and enchantments where this
    was not possible, such as random-stat items and Zul'Gurub
    enchantments, but this is now the case on virtually all other items.
    - On Kill Effects: Items and abilities that trigger on killing an enemy
    will no longer trigger on using an ability that kills your pet.
    - Weapon Skill: All items and abilities that granted weapon skill have
    been changed. In most cases, they were converted to expertise or
    expertise rating. Ranged attacks do not benefit from expertise, so
    ranged weapon skill has generally been replaced by critical strike
    bonuses or hit bonuses. In a few cases, talents have been changed to
    other effects to avoid granting players excessive amounts of
    expertise.
    - A new flight path has been added to the Rebel Camp in northern
    Stranglethorn Vale.
    - Flying units can see ground units and vice versa at any altitude.
    - Players no longer gain the moving AOE radius bonus if they are
    jumping.
    - Client spell cast requests are now sent to the server even if your
    player is already casting another spell. This eliminates the need
    for /stopcasting in macros to compensate for latency.
    - Vendor Discounts: All vendors with an associate faction now give
    discounts at all levels above neutral.
    Friendly: 5% discount
    Honored: 10% discount
    Revered: 15% discount
    Exalted: 20% discount
    - Quest givers who have available daily quests will have a blue
    exclamation point instead of a yellow one.
    - Pets will try to get behind their targets when engaging in melee
    combat.

    Racial Abilities
    - Dwarf: Gun Specialization now increases chance to critically hit
    with Guns by 1% rather than increasing weapon skill.
    - Gnome: Escape Artist cooldown increased to 1 min, 45 sec.
    - Troll: Bow and Thrown Specialization now increases chance to
    critically hit with those weapons by 1% rather than increasing weapon
    skill.

    PvP
    - Battlegrounds
    Daily quests have been added targeting a random battleground for that
    day. Look for Alliance Brigadier Generals and Horde Warbringers near
    your faction's battlemasters in all major capitals.
    Dropping the Flag in a battleground will now result in a debuff that
    will not allow you to pick up the flag again for 3 seconds.
    Druids who are shapeshifted when they receive the Resortation buff
    from battlegrounds will now correctly regenerate mana.
    Players will now be able to cast spells for free in the Battleground
    before it begins.
    Players will now be able to cast spells for free for a few seconds
    after being resurrected by a Spirit Guide in the Battleground.
    Alterac Valley
    Additional Warmasters no longer report for duty upon destroying an
    enemy tower. However, destroying an enemy tower still eliminates
    the associated opposing Warmaster.
    All Warmasters are linked to each other and their respective
    Generals and can no longer be pulled individually.
    Honor from capturing towers has been increased.
    All Commanders and Lieutenants have left Alterac Valley in search
    for other battle opportunities.
    Players will no longer be sent to their starting tunnels on death
    unless that team controls no graveyards in the battleground.
    Many NPCs in Stormpike and Frostwolf holds are no longer elite
    Bonus Honor in Alterac Valley is now only awarded during the battle
    for destroying enemy towers and slaying the enemy Captain. Upon
    conclusion of the battle, bonus honor is also awarded for intact
    towers, a surviving Captain, and for victory in the battle. The
    total bonus honor awarded should be similar to the previous total.
    The Horde and Alliance now have a limited number of reinforcements
    available in the battle for Alterac Valley. The number of
    reinforcements available is reduced upon player death, loss of
    towers, and death of Captain Galvangar or Belinda Stonehearth. In
    addition, all available reinforcements are lost upon the death of
    General Drek'Thar or Vanndar Stormpike. If a team is reduced to
    zero reinforcements, the opposing team wins the battle.
    Towers and Graveyards in Alterac Valley are now captured in 4
    minutes (down from 5).
    Eye of the Storm
    The points awarded from capturing the flag in Eye of the Storm is
    now increase based on the number of bases the capturing team owns.
    Warsong Gulch, Arathi Basin, Eye of the Storm
    Additional bonus honor is now awarded upon conclusion of the
    battle.

    Druids
    - Cure Poison and Abolish Poison are now usable in Tree of Life Form.
    - Intensity (Restoration) increased to 10/20/30% mana regeneration.
    - Rebirth cooldown reduced to 20 minutes, from 30 minutes.
    - Remove Curse is now usable in Moonkin Form.
    - Shapeshifting Spells: Some of these spells were causing additional
    unintended threat. That additional unintended threat has been removed.
    - Tranquility now gains additional benefit from spell damage and
    healing bonuses.

    Hunters
    - Arcane Shot (Ranks 6 and above) now dispel 1 Magic effect in addition
    to their normal damage.
    - Explosive Trap: The initial damage dealt by this trap is now also
    increased by 10% of your ranged attack power.
    - Immolation Trap: The total damage dealt by this trap is now also
    increased by 10% of your ranged attack power.
    - Serpent Sting, Immolation Trap and Explosive Trap all gain additional
    damage based on ranged attack power.
    - Serpent Sting: The total damage dealt by this sting is now also
    increased by 10% of your ranged attack power.
    - Steady Shot: Tooltip clarified to indicate base weapon damage is used
    in the damage calculation.
    - Trueshot Aura (Marksmanship) no longer costs mana to cast and will
    last until cancelled.
    - Wyvern Sting (Survival) is now instant cast and has a maximum
    duration of 10 seconds in PvP.

    Mages
    - Arcane Intellect and Arcane Brilliance mana costs reduced.
    - Arcane Meditation (Arcane) increased to 10/20/30% mana regeneration.
    - Detect Magic removed. All players may now see their target's
    beneficial effects at all times.
    - Evocation now regenerates 15% of total mana every 2 seconds rather
    than increase Spirit based regeneration.
    - Fire Ward and Frost Ward now gain additional benefit from spell
    damage bonuses. Base absorb values of ranks 5 and 6 have been reduced.
    - Hypothermia duration increased to 45 sec.
    - Ice Barrier now gains additional benefit from spell damage bonuses.
    Base absorb values of ranks 5 and 6 have been reduced.
    - Improved Fireball: The reduction in damage coefficient caused by this
    talent has been removed.
    - Improved Frostbolt: The reduction in damage coefficient caused by
    this talent has been removed.
    - Portal Spells: Portal spells to capital cities can no longer be cast
    in battlegrounds.
    - Remove Curse range increased to 40 yards.
    - (NEW SPELL) Ritual of Refreshment available on trainers at level 70.

    Paladins
    - Cleanse and Purify range increased to 40 yards.
    - Crusader Strike (Retribution) cooldown reduced from 10 to 6 seconds.
    - Exorcism mana cost reduced.
    - Hammer of Wrath mana cost reduced.
    - Holy Wrath mana cost reduced.
    - Improved Seal of the Crusader (Retribution) benefits folded into the
    base spell. This talent now gives the benefits of the Sanctified
    Crusader talent instead.
    - Pursuit of Justice (Retribution) is now 3 ranks and increases
    movement speed by 5/10/15% and also reduces the chance you'll be hit
    by spells by 1/2/3%.
    - Sanctified Crusader (Retribution) renamed Sanctified Seals, which now
    increases your chance to critically hit with all spells and melee
    attacks by 1/2/3% and reduces the chance your Seals will be dispelled
    by 33/66/100%.
    - Vengeance (Retribution) duration increased from 15 to 30 seconds.
    - Vindication (Retribution) frequency and duration increased and now
    reduces all attributes by 5/10/15%, not just Strength and Agility.
    - Weapon Expertise (Protection) renamed Combat Expertise, now increases
    expertise by 1/2/3/4/5 and total Stamina by 2/4/6/8/10%.

    Priests
    - Chastise (NEW) is now available to Dwarf and Draenei priests at level
    20. Chastise causes Holy damage and incapacitates the target for 2
    seconds.
    - Circle of Healing: The base amount of healing from this spell has
    been reduced along with increasing the bonus it receives from bonus
    healing effects. Characters with more than 1338 healing will see
    their Circle of Healing heal for more than previous patches.
    Characters with less than 1338 healing will see their Circle of
    Healing heal for less.
    - Cure Disease and Abolish Disease range increased to 40 yards.
    - Elune's Grace (Night Elf) effect changed to reduce chance to be hit
    by melee and ranged attacks by 20% for 15 seconds. There is now only
    1 rank of the spell.
    - Fear Ward is now available to all priests at level 20. Duration
    reduced to 3 minutes, cooldown increased to 3 minutes.
    - Fixed a bug where the global cooldown was triggered when shifting out
    of Shadowform.
    - Meditation (Discipline) increased to 10/20/30% mana regeneration.
    - Pain Suppression (Discipline Talent) is now usable on friendly
    targets, instantly reduces the target's threat by 5%, reduces damage
    taken by 40% and its cooldown has been reduced to 2 minutes.
    - Prayer of Healing, Circle of Healing and Holy Nova (healing effect)
    now gain additional benefit from spell damage and healing bonuses.
    - Power Word: Fortitude, Divine Spirit, Prayer of Fortitude and Prayer
    of Spirit mana costs reduced.
    - Power Word: Shield now gains additional benefit from spell damage and
    healing bonuses. Base absorb values of ranks 10, 11 and 12 have been
    reduced.
    - Starshards (Night Elf) is no longer channeled, costs 0 mana, is now a
    Magic effect, lasts 15 seconds, causes damage every 3 seconds and has
    a 30 second cooldown.

    Rogues
    - All poisons will now enchant the weapon for 1 hour, increased from 30
    minutes
    - Blind is now a physical (no longer a poison) attack. Reagent
    requirement removed. Now shares the same diminish category as Cyclone
    and is now diminished in PvE as well as PvP.
    - Fleet Footed (Assassination) now increases movement speed by 8/15%.
    - Riposte is now subject to diminishing returns in PvP.
    - Rogue's Deadly Throw missile speed increased significantly and snare
    duration increased slightly.
    - Ruthlessness now only affects melee finishing moves. It no longer
    works with Deadly Throw.
    - Shadowstep (Subtlety) can now be used at any time, not only while
    stealthed. Threat caused by next Ambush, Garrote or Backstab is
    reduced by 50%. Cooldown increased to 40 seconds.

    Shaman
    - Chain Lightning cast time reduced to 2.0 (from 2.5), mana costs
    reduced, benefit from spell damage reduced appropriately.
    - Cure Poison and Cure Disease range increased to 40 yards.
    - Elemental Focus (Elemental) now reduces the mana cost of the next 2
    damage spells by 40%.
    - Frost Shock is no longer subject to diminishing returns.
    - Grounding Totem: This totem is now destroyed upon redirecting any
    spell to itself.
    - Lightning Bolt cast time reduced to 2.5 (from 3.0 where applicable),
    mana costs reduced, benefit from spell damage reduced appropriately.
    - Lightning Mastery (Elemental) cast time reduction reduced to
    .1/.2/.3/.4/.5 seconds.
    - Lightning Overload (Elemental) now has a 4/8/12/16/20% chance to
    occur and the additional spell causes half damage and no additional threat.
    - Mana Spring Totem effect increased.
    - Mental Quickness (Enhancement) now also increases spell damage and
    healing equal to 10/20/30% of your attack power.
    - Two-Handed Axes and Two-Handed Maces are now trainable by all Shaman
    at the appropriate weapon masters. The Enhancement talent has been
    replaced by Shamanistic Focus.
    - Shamanistic Focus (New Enhancement Talent): After landing a melee
    critical strike, you enter a Focused state. The Focused state reduces
    the mana cost of your next Shock spell by 60%.
    - Shamanistic Rage (Enhancement) now also reduces all damage taken by
    30% for the duration.
    - Spirit Weapons (Enhancement) threat reduction increased to 30% from
    15%.
    - Rockbiter Weapon: For ranks 4, 5, 6, 7, and 8 the increased damage
    resulting from this enchantment has been reduced slightly to match
    the intended numbers given in the tooltip. Ranks 1, 2, 3, and 9 are
    unchanged.
    - Water Shield: This spell no longer costs any mana to cast and its
    duration has been shortened. At the end of its duration, it now
    grants mana for any remaining globes. In addition, the mana granted
    per globe has been substantially increased.
    - Windfury Weapon: This enchantment can no longer be triggered while
    you are disarmed.

    Warlock
    - Banish can no longer be cast on targets tapped by other players or
    groups.
    - Drain Life and Siphon Life now reduce the amount healed when the
    warlock is affected by healing reducing effects (e.g. Mortal Strike,
    Wounding Poison).
    - Hellfire: This spell will no longer cause enemy spells to increase
    casting time or reduce channel time. It will also no longer prevent
    flag captures in Battlegrounds.
    - Nether Protection (Destruction) now has a new, more distinct visual
    effect.
    - Ritual of Souls now takes significantly less time to cast and complete.
    - Seed of Corruption detonation will now obey line of sight.
    - Shadow Ward: This spell now gains additional benefit from spell
    damage bonuses. Base absorb value of rank 4 has been reduced.
    - Soul Siphon (Affliction) now increases damage by 2/4% and no longer
    affects Drain Mana.

    Warrior
    - Charge will work more often when targets are up against unpathable
    areas like walls and poles.
    - Devastate (Protection) now combines the effects of Sunder Armor into
    its effect. It is also now affected by all talents and items that
    affect Sunder Armor.
    - Disarm is now subject to diminishing returns in PvP.
    - Improved Berserker Stance (Fury) now also reduces all threat caused
    while in Berserker Stance by 2/4/6/8/10%
    - Intervene will no longer place you in combat.
    - Hamstring now has a 10 second duration when used on PvP targets.
    - Mace Specialization (Arms) now has a reduced chance to occur but
    generates 7 rage instead of 6.
    - Shield Slam (Protection) now always tries to dispel one Magic effect
    on the target.
    - Tactical Mastery: This talent also now grants greatly increased
    threat from Mortal Strike and Bloodthirst when in Defensive Stance.
    - Weapon Mastery (Arms) now reduces duration of Disarm effects against
    you by 25/50% rather than giving you a 50% chance to avoid or full
    immunity to Disarm effects.

    Professions
    - You can now control-click on a recipe to see how the item that is
    made by that recipe will look on you in the dressing room.
    - Alchemy
    Added a sound for when a cauldron is created.
    - Blacksmithing
    A new world drop recipe for an Adamantite Weapon Chain has been
    added. This new weapon chain both reduces disarm duration and
    increases parry rating.
    - Cooking
    Daily cooking quests are now available from The Rokk in Shattrath
    City! In addition to gold, you can receive random cooking reagents
    and new recipes as a reward for completing these quests.
    - Enchanting:
    Duration of wizard and mana oils created by enchanters has been
    increased.
    - Engineering:
    Engineers can now create incredible new flying machines! Find Niobe
    Whizzlespark in Shadowmoon Valley to learn these fantastic new plans.
    Plans for a new Field Repair Bot are rumored to belong to a select
    few Gan'arg Analyzers in Blade's Edge Mountains.
    - Fishing:
    Fishermen and women can now track fishing nodes. This ability is
    learned from a journal sometimes found in crates obtained through
    fishing.
    New fish can now be caught in Zul'Aman and Deadwind Pass. Recipes
    for preparing these new fish are obtained through the daily cooking
    quests.
    Fishing difficulty reduced for some areas in Nagrand.
    - Herbalism
    Picking herbs will no longer cause effects on items to trigger.
    - Jewelcrafting:
    A new skyfire meta gem recipe can be obtained from the Coilskar Siren
    of Shadowmoon Valley. This new meta gem increases critical strike
    rating and critical strike damage with spells.
    - Leatherworking:
    Stylin' hats no longer require Zhevra leather.
    Greatly increased the radius of the Drums of Battle, Drums of
    Restoration, Drums of Speed, and Drums of War.
    Removed the casting time from the Drums of Battle, Drums of
    Restoration, Drums of Speed, and Drums of War.
    Slightly increased the radius of Drums of Panic.
    Reduced the casting time of Drums of Panic and added a global
    cooldown equal to the casting time.
    Drums of Speed and Drums of Restoration are no longer world drop
    recipes, and can now be obtained from the Mag'har and Kurenai faction
    vendors with revered standing.
    A new recipe is available from Grand Master leatherworking trainers
    to create glove reinforcements, providing a substantial armor bonus.
    Reinforcements are a permanent enchantment and cannot be placed with
    other permanent enchantments.
    New recipes are available from Grand Master leatherworking trainers
    to make 20 slot quivers and ammo pouches.
    New recipes are available from the Honor Hold, Thrallmar, and Lower
    City quartermasters to create 24 slot quivers and ammo pouches.
    - Mining
    Mining will no longer cause effects on items to trigger.

    Items
    - All old world dungeons have had their loot revisited. Players will
    now find that all loot dropped inside instances will be of Superior
    quality.
    - Arena Relics: New relics have been added to support all talent trees
    for relic users. In addition, most of the arena-system relics have
    been renamed so there is a more consistent naming convention.
    - Arakkoa Feather: This item can now be sold to a vendor.
    - Ashtongue Talisman of Lethality: This item will no longer trigger
    when the victim of your finishing move is immune to that attack.
    - Ashtongue Talisman of Vision: The mana granted by this trinket has
    been increased.
    - Ashtongue Talisman of Zeal: The damage over time affect from
    judgments has been adjusted so that it will work properly. It now
    has a shorter duration, and is not refreshed by melee attacks.
    - Band of Eternity will now make the correct sound when moved in a
    player's inventory.
    - Bloodsea Brigand's Vest will now make the correct sound when moved in
    a player's inventory.
    - Boundless Agony can now be disenchanted.
    - Cataclysm Raiment: The bonuses on this set have been adjusted.
    - Cooldown removed from Noggenfogger Elixirs. The shrink effect will
    no longer stack with other shrink effects.
    - Cowl of Benevolence will now make the correct sound when moved in a
    player's inventory.
    - Crystalforge Raiment: The bonuses on this set have been adjusted.
    - Darkmoon Card: Vengeance: This item will no longer trigger from
    environmental damage.
    - Dropped items that were rings/trinkets/one handed weapons that were
    previously unique are now unique-equipped. That means that you can
    have more than one of those items, but you can only have a single one
    of them equipped.
    - Gladiator’s armor pieces of like nature from various seasons will now
    all meet the requirements for their shared set bonus. This means if
    you are using 2 pieces of Season 1 gear and 2 pieces of Season 2 gear
    of the same design you will now have your 4 piece set bonus.
    - Gladiator's Chain Gauntlets: The bonus damage on these gloves has
    been increased from 4% to 5%.
    - Grand Marshal's Dragonhide Helm: The intellect on this item was
    increased slightly to match the equivalent Horde-only item.
    - Hand of Antu'sul: The effect that triggers from this item will no
    longer cause a cooldown on Warrior's Thunderclap ability.
    - Lightfathom Scepter will now make the correct sound when moved in a
    player's inventory.
    - Low Level Cloth Items: All agility and strength on low-level cloth
    items has been replaced with other stats, usually bonus spell damage,
    but also sometimes other stats beneficial to mana users.
    - Merciless Gladiator's Chain Gauntlets: The bonus damage on these
    gloves has been increased from 4% to 5%.
    - Mystical Skyfire Diamond: A cooldown has been added to this item’s
    effect, but the chance for it to trigger has been increased.
    - Ogri'la Faction Vendor: This vendor now sells potions useable
    anywhere for a large number of Apexis Shards.
    - Shadowmoon Grunts will no longer drop Black Temple quality loot.
    - Shiffar's Nexus Horn: Many spells and abilities can now trigger this
    item that were unable to before.
    - Tidefury Raiment: The additional mana granted to Water Shield by this
    set has been increased.
    - Tome of Fiery Redemption: This item no longer can be triggered by
    casting blessings.
    - Totem of the Thunderhead: The additional mana granted to Water Shield
    by this totem has been increased.
    - Unstable Flask of the Sorcerer: This flask will now provide the bonus
    to healing specified in its tooltip.
    - Vambraces of Ending will now make the correct sound when moved in a
    player's inventory.

    Dungeons and Raids
    - Elite mobs outside of pre-Burning Crusade dungeons have been changed
    to non-elite.
    - The level ranges of pre-Burning Crusade dungeons have been adjusted
    to a narrower range.
    - Meeting stone level requirements, the Looking for Group system, and
    quests have been adjusted to match the new dungeon level ranges.
    - Auchenai Crypts
    Wandering Ghosts are now neutral to players
    Summoned Ghosts now take longer to summon in.
    - Auchindoun: Sethekk Halls
    Mobs inside Sethekk Halls will now continue to award Lower City
    reputation into Exalted.
    - Hellfire Citadel: Magtheridon’s Lair
    Mind Exhaustion is not applied until Magtheridon is successfully banished.
    - Karazhan
    The number of creatures that must be killed in the Karazhan Servants
    Quarters area before a miniboss spawns has been reduced.
    Phase hounds in Karazhan will now phase out less frequently.
    Coldmist Widows no longer wipe threat when casting Poison Bolt volley.
    The Chess Event chess in Karazhan now has a tap list so it can only
    be looted by players who were involved in the chess event.
    Wrath of the Titans will no longer cause Shackle Undead to break.
    - Tempest Keep
    All four advisors have had their health reduced by 10%.
    All of the summoned weapons have had their health reduced by 10%.
    The ability “Meteor” has been renamed to “Dive Bomb”.
    The Blood Elves that patrol the Tempest Bridge no longer patrol
    directly into Prince Kael’thas Sunstrider’s chamber.

    Quests
    - New random Daily Dungeon quests have been added for both the heroic
    and non-heroic five-person Outland dungeons, as well as for the
    5-person Caverns of Time instances. Each day both a single heroic
    and a single non-heroic dungeon are randomly targeted by these
    quests. The Consortium quest givers can be located in Shattrath's
    Lower City
    - Aether rays can now be wrangled earlier.
    - Dustwallow Marsh
    Many new quests have been added to the zone.
    The Steamwheedle Cartel have just completed building the new town of
    Mudsprocket in south west Dustwallow Marsh.
    - Level 1-60 dungeon quests have had their experience and faction
    rewards increased.
    - Many elite creatures and quests in the level 1-60 experience have
    been changed to accommodate solo play.
    - Nutral, the flight master in Shattrath City, now has a quest for
    characters who are level 70 and do not yet have a riding skill of
    225. The quest will direct a character to visit the appropriate
    riding instructor in Shadowmoon Valley so that the player will know
    where they can purchase the skill necessary to use a flying mount.
    - The icon for the Charged Crystal Focus has been changed.
    - The Repolarized Magneto Sphere now only functions within the Blade's
    Edge Mountains.
    - Upon completion of the Ghostlands quest, "A Little Dash of
    Seasoning", if a character still has the Apothecary's Poison; it will
    be removed from their inventory.

    User Interface
    - The Auction House UI has been much improved. The useless categories
    have been removed (Plate-Cloak for instance) and a number of
    additional sub categories have been added. In addition, many items
    have had their category changed so that they make more sense.
    - The Auction house time periods have been changed. Now items can be
    put up for sale for 12, 24, or 48 hours. The option to put up items
    for 8 hours has been removed.
    - The Battle Map has been renamed to the Zone Map and can be turned on
    for any zone rather than just PvP objective zones. There is now a
    drop down in the world map screen that allows you to choose when the
    zone map should display.
    - Many On Use Items now display the cooldown in the item tooltip.
    - When you take damage and have a full screen UI up, the edges of the
    screen will flash red so you know you are under attack.
    - Inspect distance has been increased to 30 yards.
    - Mind control and possession action bar has been revamped.
    - You can now send up to 12 items in a single mail message.
    - When you have an outgoing mail open, you can right-click on items to
    attach them to that outgoing mail.
    - When you have a trade window open, you can right-click an item to
    move it to the trade window.
    - When you have unopened mail, you can mouse over the recent mail icon
    and get the name of the people who most recently sent you the mail.
    - When you speak with an NPC with a single function (Banker, Flight
    Master, Etc) and who has no other gossip options or quests you will
    go straight to their functional pane rather than to the gossip pane.
    Most importantly this means that clicking on a flight master will
    bring up the flight path map directly rather than the gossip pane
    with the option to bring up the flight path map.
    - Quests that are much below your level will now have the tag
    (Low Level) in the gossip pane attached to the quest. This will
    make it easier to tell which quest to accept when a quest giver has
    both low and high level quests.
    - You can now set the loot threshold (/threshold) with a word as well
    as the loot threshold number for an instance-
    /threshold Epic- also sets the party loot threshold to Epic items or
    better quality
    /threshold Rare-sets the party loot threshold to Rare items or better
    quality
    - NPCs with a single function will now display an icon that indicates
    their function on mouseover.
    - The value of the TargetNearestDistance setting is validated at load
    time.
    - If a non-standard refresh rate is selected in the video options, it
    will now be saved.
    - Many On Use items now display the cooldown in the item tooltip.
    - The tooltip for Block on the character sheet now displays the amount
    of damage reduced by a successful block.
    - New macro commands: /targetlastenemy, /targetlastfriend
    - New macro command to target by entire name: /targetexact
    - For more details on UI macro and scripting changes, see the UI and
    Macro forum.

    World Environment
    - Stranglethorn Vale
    Saltscale Murlocs are no longer elite
    Saltscale Tide-Lords no longer have frost nova
    Mosh'ogg Ogres are no longer elite
    The fear on Mosh'ogg Lords is reduced
    - Lowered the fireball damage of Defias Pillagers
    - Increased the cooldowns on the heals of Kurzen Medicine Men
    - The standard Disarm ability that many creatures use now has a
    duration of 5 seconds instead of 6 seconds.
    - Sonic Burst now silences for 6 seconds instead of 10.

    祖阿曼

    祖阿曼是一個10人的70級副本.位於鬼魂島.玩家可以在這裡對抗包括森林巨魔頭子祖爾金在內的6個新的BOSS

    -----------------------------------------
    公會銀行

    公會銀行是為整個公會設計的倉庫,可以通過於公會銀行員對話來創建管理.公會銀行允許玩家利用合適的許可來存放物品和金錢以為公會以後的發展努力.而要提取這些物品和金錢就需要獲得公會領導人在公會控制面板裡設置的許可才能進行.公會銀行有許多獨立的分格,所以你可以很方便的把不同種類的材料資源分別存放並進行嚴格管理.

    -最多6個分格,每個分格有98個物品槽.

    -通過許可系統來查看存放提取資源.

    -你可以利用公會銀行來直接為物品維修出錢(在所有的修理商人那都增加了這個選項),是否需要一定許可等級不明.

    -最多可以查看每一個分格的最後的50筆轉帳紀錄,以方便管理.
    --------------------------------------------------

    遊戲系統


    -經驗:20級到60級的升級所需要經驗下降15%.同時,30級到60級的所有任務的獎勵經驗大量上升.許多副本被重新設計了等級跨度.

    -專長:這是一個新的屬性,類似以前的武器技能.同時和專長等級/專長聯繫(類似XX等級和XX的轉換).它的轉換比例和以前的武器技能類似(就是說不再單獨提供個別武器技能,直接提高全面的).每一點專長屬性會降低你的攻擊被躲閃/招架的機率0.25%.作為代替裝備上附加的武器技能的屬性.但人物本身的基礎武器技能不清楚是否也被替換為專長屬性了.

    -治療:所有治療減少類的DEBUFF現在會影響所有生命吸取型技能和法術

    -所有純加治療效果的裝備,將附送1/3該裝備提供的治療效果的純傷.比如一件加了150治療效果裝備,那麼在2.3里將會多一行屬性:"增加你的法術傷害效果,最多50點".注意,是純傷.這個改變作用於寶石,附魔.但不作用於暫時性的效果(比如護符)

    -殺死敵人後效果:所有會被"當你殺死一個可獲得經驗或榮譽的目標後"觸發的效果不會再被你殺掉自己的寵物觸發(......)

    -武器技能:所有原來給予武器技能的裝備都換成了專長屬性.但是因為遠程武器不在修改範圍內(而且也不會被專長屬性影響),所以所有加武器技能的遠程武器全部改成加爆擊或者命中.同時,少數加武器技能的天賦也被修改為加專長屬性.

    -荊棘谷北部新增加一個反抗軍營地的飛行點.

    -飛行類的怪物現在會對地面生物作出反應,反之亦然.

    -玩家在跳動的時候不再獲得額外的AOE距離(以起跳點計算,跳著奧爆的時代結束了...)

    -針對那些有能力或者已經做完了曾經的風暴要塞鑰匙任務(下多個英雄副本)的玩家,計劃給他們特殊的個人頭銜"納魯的勇士"來以供選擇.當然現在這個任務比當初容易多了.

    -客戶端處的施法請求現在會被立刻傳送到服務器端,即使你已經在施放下一個技能.這個修改理論上可以消除靠stopcasting宏來完成很多操作並減少平均操作延遲的必要性了

    -商人折扣:所有有相關陣營的商人現在從中立開始都有新的折扣比:
    友善:5%
    尊敬:10%
    崇敬:15%
    崇拜:20%

    -可以給予日常任務的NPC現在都有藍色感歎號而不是黃色感歎號.

    -近戰中寵物現在會盡可能站到目標身後.

    -信箱裡一封信最多可帶12個附件

    -拍賣行增加"列出所有物品"功能,15分鐘一次.拍賣行的持續時間選項修改為12/24/48小時,同時不同持續時間所收取的保管費用將一致.拍賣行現在進行"按XX排列"操作時不再只對當前這一頁進行排列,會對所有結果進行排列.

    -Ctrl+Click點到配方上後,如果產品是裝備,可以直接進試裝間看裝備效果.

    -種族天賦修改:

    -矮人:槍械專精現在修改為提高使用槍械的爆擊率1%.

    -侏儒:逃跑大師的CD增加到1分45秒.

    -巨魔:弓類/投擲武器專精現在修改為提高使用這些武器的爆擊率1%

    -------------------------------------------
    PVP


    -競技場第三季度的大量武器裝備將需要你維持一定的個人競技場等級才能購買(裝備使用並無限制).注意,這並不是通常的競技場等級."個人競技場等級"系統的計算方式和競技場等級類似,但只會針對"你參加過的戰鬥"來進行計算(目前的等級是按照你隊伍的所有戰鬥來計算),所以扼殺了那些通過進入高拍賣隊來獲得點數的金幣玩家,因為他們很少會參加足夠的戰鬥來贏得真正的排名.這個系統也會在PVP面板裡獨立顯示.目前已知的是武器要求1850,肩膀要求2000

    -新的PVP獎勵,第三季的散件.

    -戰場準備時間裡任何技能的能量/魔法/怒氣消耗為0,同時被靈魂醫者復活後的5秒內也會有這個效果.

    -戰場裡增加每日任務,只要你能進到戰場就能接到相關戰場的每日任務,比如11級就能去戰歌接每日任務了.由靠近戰場官員的一個新NPC提供.

    -在戰場裡丟掉旗子會導致一個3秒不能拾取旗子的DEBUFF.

    -在獲得恢復BUFF後,德魯伊即使轉換形態也能正確恢復魔法/能量/生命.

    -奧山修改:

    -摧毀塔樓不再增加我方的精英守衛,但依然減少對方的精英守衛.

    -精英守衛全部互相仇恨連接,同時誓死追隨著將軍.不可能被單拉.

    -除非完全沒有控制住的墓地,玩家死後會被傳送到最近的墓地而不是出發點.

    -許多NPC不再是精英.

    -戰鬥中的榮譽獎勵只能靠摧毀塔樓和打敗敵人指揮官來獲得,同時戰鬥結束統計時,我方所保護成功的塔樓和指揮官還有戰鬥的勝利與否都會作為榮譽獎勵計算的基礎.總獎勵和原來的是應該一樣的.

    -聯盟和部落現在有一個新的叫做增援數的值.任何戰鬥的結果都會影響到它(玩家死亡,指揮官死亡,大將軍死亡).如果大將死亡,那麼直接降低到0.一旦某隊伍增援值降到0,自動失敗.

    -佔領塔和墓地所需要時間從5分鐘降低到4分鐘.

    -風暴之眼戰場:

    -通過佔領旗子獲得的資源點現在會根據我方所擁有的基地數來進行加成.

    其他:

    -戰歌,風暴,盆地現在在戰鬥接近尾聲時會有額外的榮譽點.

    ------------------------------------------------
    地下城/副本


    -舊大陸的野外精英怪被調整為非精英(啊啊啊啊~還我霍格啊……ORZ)

    -舊大陸地下城的等級範圍得更緊湊(大部分降低並且連貫),集合石·尋求組隊和任務也做了相應修改以適應地下城的新等級範圍

    奧金頓:

    奧金尼墓穴
    遊蕩的鬼魂對玩家中立(中文忘了)
    被召喚的鬼魂的召喚時間變長

    賽泰克大廳
    貧民區可以通過這裡刷到崇拜了……

    地獄火堡壘:

    麥瑟裡頓的巢穴
    只有麥瑟裡頓被完全放逐 才會得到精力耗盡的debuff(可以提前N多時間開點,又方便又好的修改)

    卡拉讚:
    只需殺死更少的野獸 野獸boss就會出現
    相位獵手傳送頻率降低
    冷霧寡婦蛛釋放毒液噴射時將不再丟失仇恨
    國際象棋只有參與了下棋的玩家才能LOOT
    泰坦之怒效果將不再導致束縛亡靈被打斷

    風暴要塞:
    凱爾薩斯的4顧問生命值被砍掉了10%
    所有武器的生命砍掉10%
    流星技能改名為俯衝轟炸
    要塞橋上巡邏的血精靈不再走進凱王子的寢室了
    --------------------------------------
    用戶界面


    -拍賣行頁面大幅優化了。沒用的類型被移除(比如板甲-披風)並且加入了一系列副類型。某些物品的所歸屬類型也作了修改以更符合實際。

    -拍賣行存放時間變更。現在物品可以被拍賣12,24或48小時,8小時拍賣的選項被移除。

    -戰場地圖現在更名為區域地圖並且能在所有區域打開,而不是僅限於PvP區域。現在在世界地圖界面有一個下拉菜單讓你可以選擇顯示哪個區域的地圖。

    -有冷卻時間的物品會在物品說明內顯示基礎冷卻時間。

    -可以進行交互的遊戲物件(比如某些可以交換的任務品,比如法斯其戰鬥裡的元素之核)現在會出現光暈並且顯示名字以更容易被發現。

    -鑲嵌了多彩寶石的物品現在會在物品說明中顯示激活多彩寶石所需的要求,無論此寶石是否已經激活。

    -當你使用全屏幕UI時被攻擊,屏幕邊緣會閃現紅光以告知你正在被攻擊。

    -觀察裝備距離提升到30碼。

    -當你觀察其他玩家時,除了裝備外,你也可以看見其天賦樹分配方式.

    -心靈控制和佔據動作條被重做。

    -你現在可以在一個信件中發送12個物品。

    -當你正在準備寄出信件時,右擊物品會將物品作為附件帖上郵件。

    -當你處於交易窗口時,右擊物品會將此物品提交交易窗口。

    -當你有新郵件時,把鼠標移至你有新郵件標誌上可以看到最近一封信發送者的名字。

    -當你和單一功能npc說話時(比如銀行管理員,飛行點管理員等等),如果他們沒有其他閒聊選項或者任務,你將直接進入功能面板而不是一句無聊的閒聊面板。最主要的意思就是,右擊飛行點管理員將直接進入目的地選擇地圖,而不是一句閒聊再選擇進入飛行地圖。

    -比你等級低很多的任務會直接在選擇任務窗口有標示(低等級)。這樣可以在從同時有高和低等級任務的npc處接任務時更方便確定任務。

    -你現在可以在副本中設定戰利品拾取檔次(/threshold),通過附加一個檔次標示實現。

    -/threshold 史詩-會讓拾取方式限制設置為史詩及以上檔次的物品
    /threshold 稀有-會讓拾取方式限制設置為稀有及以上檔次的物品
    而以前你只能通過特定數字來用指令設置團隊拾取方式

    -由隊伍中隊友所擁有拾取權限的屍體在當你無拾取權限時會顯示誰能夠拾取此屍體。這會幫助剝皮者要求特定隊員拾取物品以方便剝皮,同樣作用於隊長拾取從普通怪物上掉落特別物品時。每個人都可以看到一個怪物有特定需要隊長拾取的標誌。

    -拉出的團隊界面現在會保留他們的設置了。

    -當raid boss有特別信息發出時,會顯示在屏幕中央並且有能讓你注意到的特效。

    -團隊警告命令現在會使用更大的字體,並且在屏幕中央不停放大縮小以吸引注意力。

    -單一功能的NPC現在會在鼠標移至他們身上時顯示相應的功能圖標。

    -當插件嘗試在戰鬥中使用禁止的功能時,你會得到一條聊天信息「界面動作因為插件失敗」。此信息每登入一次才顯示一次。

    -增加了新的界面設置選項,讓你能用顏色來區別不同界面裡職業的名字,包括尋求組隊,頻道,公會和查詢。

    -TargetNearestDistance值在每次load時都會進行確認。

    -非標準刷新率現在會保存設置了。

    -很多『使用:』物品現在會顯示冷卻時間了。

    -在角色面板鼠標移至格擋部分時會顯示成功格擋可減免的傷害了。

    -新的宏命令:/targetlastenemy, /targetlastfriend

    -新的宏命令,使用目標全名:/targetexact

    更多關於UI和宏的調整請關注UI & Macro forum.

    ---------------------------------------
    世界環境


    -荊棘谷

    鹽鱗潮行者不再會使用冰環技能.
    莫什奧格領主的恐懼技能削弱.

    -降低了迪菲亞掠奪者的火球傷害.

    -很多怪物擁有的繳械技能持續時間從6秒降低到5秒.

    -很多怪物擁有的音爆造成的沉默效果持續時間從10秒降低到6秒
    ----------------------------------------------
    BUG修正


    -鑄爐營地:恐怖和憤怒的怪物刷新問題被修正.

    -修正了贊加沼澤裡從食人魔要塞偷箱子任務中某一個箱子的位置.

    -修正了刀峰山的一個礦點的位置,這樣它不再是漂浮在空中的了.

    -修正了亡命獵殺的任務說明關於目標的位置的部分.

    -修正了寵物面板裡關於耐力的說明裡提高的生命值不正確的BUG.

    -修正了被魅惑完畢後光環疊加的問題和DEBUFF的CD刷新的問題.

    -修正了血熔爐裡掉落的回血審判聖契無法回血的BUG.
    -------------------------------------------

    獵人


    -多個誤導同時作用,會正確的按照先後來替換.

    -預備現在會重置殺戮指令.

    -20格和24格彈藥包的加入.

    -6級以上的奧術射擊在造成傷害同時可以驅散敵人的一個魔法效果.(未說明是否要造成傷害才能產生驅散效果,不排除獨立於傷害效果外的驅散)

    -翼龍釘刺瞬發,但在PVP戰鬥裡持續時間最多10秒.

    -獻祭陷阱,爆炸陷阱,毒蛇釘刺將受AP加成,具體值為10%的AP.

    -強擊光環現在不需要魔法來施放,持續到你取消為止.

    -穩固射擊的技能說明修改,更清楚地說明了基礎武器傷害會被用於計算最後傷害.

    -----------------------------------------------
    法師


    -奧術智慧和奧術光輝魔法消耗下降.

    -魔法偵測技能取消,所有玩家都可以自動觀察到目標身上的增益類法術(無論敵對或者友善)

    -喚醒技能現在的效果是每2秒恢復15%的魔法,將不再和精神掛鉤.

    -體溫過低持續時間提升到45秒.

    -新的食品加工廠技能將允許玩家從裡面獲取魔法點心,30秒內恢復7500生命和7200魔法,70級時從技能訓練師處學習.

    -強化火球冰箭天賦裡減少法術的法傷加成比例的部分將被移除.

    -精神這個屬性的革新不計劃在2.3里推出.

    -冰盾的法傷加成提高,但同時5,6兩級基礎值下降以平衡.

    -奧術冥想天賦現在的效果從3點15%提升到3點30%.

    -戰場裡無法施放傳送門法術了.

    -移除詛咒技能範圍提高到40碼.

    -火焰/冰霜防護結界現在可以獲得額外的法傷加成.但是作為平衡,5級和6級的基礎吸收傷害被減少了

    --------------------------------------
    牧師


    -解除疾病和廢除疾病的範圍提高到40碼.

    -恐懼結界將給予所有牧師,20級學習的技能.持續時間降低為3分鐘,CD上升為3分鐘.

    -相應的,德國人牧師和矮牧獲得新種族技能:懲治,造成神聖傷害並使目標癱瘓2秒,20級學習.

    -暗夜牧師的種族天賦技能艾露恩之擁修改為:降低你被近戰遠程攻擊命中的可能20%,持續15秒.只有一個級別.

    -修改了一個切換出暗影形態觸發公共CD的BUG.

    -神聖精神,修正了玩家會同時有5級神聖精神和1級精神鑄言圖標的BUG.

    -神聖之火:4級的技能說明調整了下.

    -多個牧師同時鎖住一個亡靈怪物時,DEBUFF會正確地完成替換過程.

    -暗言術:死,韌性不再影響這個技能的反傷效果.

    -心神集中等級4可以正確的影響光明之井.

    -心神集中現在會被正確地被精神安撫消耗.

    -痛苦壓制技能修改:CD2分鐘,可對友方目標施放,被法術影響的玩家首先會減少5%的仇恨值,同時減少40%所受傷害.

    -冥想天賦現在提供額外的10/20/30%施法狀態下的精神回藍.

    -真言術-盾,受到的法傷/治療效果的加成將被明顯提升,同時10,11,12級的基礎值下降以平衡修改.

    -治療之環,修復鑄言,神聖新星受到的加成也明顯提升.但基礎值也計劃下降.比如治療之環在新加成作用下,如果你效果低於1338,那麼它的效果會下降,如果高於1338,那麼它的效果將比修改前高.具體伊然在討論.

    -真言術:韌,神聖精神,韌性鑄言,精神鑄言的魔法消耗減少.

    -星辰碎片(暗夜天賦)不再是通道法術.消耗0魔法,現在是一個魔法消耗,持續15秒,每3秒造成一次傷害.30秒冷卻.
    -------------------------------------
    薩滿


    -D3套和另外一個裝備對於水盾的強化值將提升.

    -閃電過載現在發動率是4/8/12/16/20%,造成的傷害減少50%,不再造成任何仇恨.

    -魔力之泉圖騰現在頂級回魔2秒20點(我作為PAL看看自己的智慧祝福看看薩滿的回魔圖騰,一直很不解....)

    -水盾現在不需要魔法來施放,同時每次觸發回魔大幅度上升.持續時間減少到1分鐘,同時在1分鐘結束時自動把剩餘的盾轉化為對應的魔法值回復給自己.

    -大地之盾:數名薩滿連續上大地之盾時,替代會正確執行。

    -元素集中天賦現在減少你接下來的2個傷害性法術消耗40%.

    -閃電箭施放時間減少到2.5,法力消耗減少,加成相應降低

    -閃電鏈施放時間減少到2.0,法力消耗減少,加成相應降低

    -閃電大師天賦效果現在是0.1/2/3/4/5秒.

    -不需要天賦就能學習雙手斧和雙手錘的使用.原來位置被新天賦代替,類似元素集中的天賦薩滿集中:物理爆擊後下一次震擊法術消耗魔法減少60%.

    -冰霜震擊不再受控制技能效果遞減影響.

    -薩滿之怒在現在的效果外同時會減少所承受傷害30%

    -靈魂武器現在會減少近戰仇恨30%.

    -精神迅捷天賦現在會把你的AP的30%轉化為法傷,在原有效果基礎上.

    -根基圖騰:這個圖騰令任何法術轉向後都會被摧毀。

    -石化武器:4,5,6,7,8級效果降低,以符合文字說明。1,2,3,9級不變。

    -風怒武器:被繳械時不再觸發效果。

    -治療鏈1-3級的說明作了修改。

    -地震術:打斷引導型法術時可以正確地反制同系法術2秒。

    -------------------------------------

    盜賊

    -毒藥對武器附魔的持續時間上升到1小時.

    -腳踢有時無法讓正在施法的對手被踢斷後所有同系魔法被沉默5秒的問題被修正了.

    -健步如飛天賦現在增加移動速度15%,原來是8%

    -致死投擲的飛行速度增加,debuff持續時間也增加1秒,將不能觸發無情效果

    -無情現在只能由近戰終結技觸發.

    -還擊現在在PVP中受到控制技效果遞減系統影響

    -致盲不再需要材料.效果由毒藥改為物理攻擊.在PVE裡會受遞減公式影響.和旋風同時共享一個遞減效果(旋風+致盲的組合將被嚴重削弱)

    -暗影步可以在非潛行狀態下使用,使用後下一次伏擊繳喉背刺的傷害增加20%並且威脅值降低50%.CD增加到40秒.

    -精準現在也作用於遠程武器.

    -------------------------------------
    物品


    -所有舊世界副本掉落全部重新調整過了.副本裡的BOSS掉落不再出現綠色品質.一定是藍色.

    -黑暗神廟的職業飾品集體削弱.

    -騎士T5套治療裝4件套-0.25秒聖光術施法時間效果被修改了,具體不知.

    -魔鋼箱子的裡的東西品質繼續上升(第一個版本裡只掉亞麻...)

    -低級布裝上的力量和敏捷都去掉了,換成法傷或者是智力等對施法者有幫助的屬性.

    -秘法天火鑽石的觸發效果增加隱藏CD,但觸發率也提升了.(無疑問是NERF)

    -奧格瑞拉聲望商人現在出售50個碎片價格的大藍大紅(無使用地區限制)

    -TK和SSC掉的職業飾品也集體略微NERF.

    -曾經那些被標為"唯一"的單手武器戒指飾品現在被修改為"裝備唯一",你可以在身上攜帶多個,但裝備只能裝備一個.

    -其他零碎的修改很多很多點點點..

    -競技場的遺物系統被完善了,增加了更多為不同的天賦的混合職業提供的遺物,同時名字也被修改得更加系統化.


    --------------------------------
    專業


    -在配方/圖樣/製造技能上按住CTRL+單擊就可以直接看到該配方需要的原料,和成品穿在身上的樣子

    煉金

    -野炊怎可能沒有聲音!我們給架設藥品大鍋增加了一個新音效

    鍛造

    -增加了一個世界掉落的新配方:堅鋼武器鏈,這新玩意不僅減少繳械時間,還能增加招架等級哦!

    附魔

    -法力油對於武器的附魔效果持續時間將上升.

    工程

    -新型修理機器人的配方可以從刀峰山地區的惡魔苦工身上掉落.

    -這種機器人可以出售更多的貨物和材料.

    -工程師現在可以製造奇妙的新型飛行裝置!在影月谷的Niobe Whizzlespark先生那兒可以學到很好很強大的新圖紙!分為普通和史詩兩種!

    珠寶

    -新的天火寶石:影月谷的考斯卡海妖身上藏有他們的配方.該寶石增加法系暴擊等級12和暴擊傷害3%

    制皮

    -斯蒂林帽子系列再也不需要討厭的斑馬皮了

    -戰鬥之鼓 恢復之鼓 速度之鼓 戰爭之鼓的作用範圍大大增加

    -戰鬥之鼓 恢復之鼓 速度之鼓 戰爭之鼓的施法時間被移除

    -恐懼之鼓的作用範圍大大增加

    -恐懼之鼓的施法時間略微減少,平衡起見,取而代之的是一個公共CD

    -速度之鼓和恢復之鼓配方不再世界掉落,需要和瑪格汗/庫雷尼關係到達崇敬,從軍需官處可以買到(350制皮的傢伙們有福了!)

    -宗師級制皮師將會教你製作新的護甲片,該護甲片可以為你的手套增加大量的護甲,與附魔效果衝突

    -宗師級制皮師將會教你如何製作製作20格箭袋和子彈袋!

    -榮耀堡/薩爾瑪/貧民區的軍需官出售一種新配方 24格箭袋和子彈袋!

    釣魚

    -追蹤水域(追蹤特殊的魚群)技能可以從釣上來的箱子裡發現的物品學習到.

    -祖阿曼和卡拉贊附近增加漁點,有新種的奇妙魚,讓你不知如何食用!

    -通過烹飪每日任務可以得到將他們煮熟的配方.

    -納格蘭一些地區的釣魚難度等級下降

    烹飪

    -沙塔斯城的Rokk同學(新NPC)會給你全新的烹飪每日任務,完成這些任務吧,除了閃亮的金幣你還可能得到隨機的烹飪原料和配方!

    採礦/採藥

    -挖坑刨地將不再觸發各種道具上的觸發效果

    任務

    地下城/副本

    -舊大陸副本週邊的精英怪被調整為非精英(霍格依然健在!)

    -舊大陸地下城的等級範圍得更緊湊(大部分降低並且連貫),集合石•尋求組隊和任務也做了相應修改以適應地下城
    的新等級範圍

    奧金頓:

    奧金尼墓穴
    遊蕩的鬼魂對玩家中立(中文忘了)
    被召喚的鬼魂的召喚時間變長

    賽泰克大廳
    貧民區可以通過這裏刷到崇拜了……

    地獄火堡壘:

    麥瑟裏頓的巢穴
    只有麥瑟裏頓被完全放逐 才會得到精力耗盡的debuff(可以提前N多時間開點,又方便又好的修改)

    卡拉贊:
    只需殺死更少的野獸 野獸boss就會出現
    相位獵手傳送頻率降低
    冷霧寡婦蛛釋放毒液噴射時將不再丟失仇恨
    國際象棋只有參與了下棋的玩家才能LOOT
    泰坦之怒效果將不再導致束縛亡靈被打斷

    風暴要塞:
    凱爾薩斯的4顧問生命值被砍掉了10%
    所有武器的生命砍掉10%
    流星技能改名為俯衝轟炸
    要塞橋上巡邏的血精靈不再走進凱王子的寢室了 囧死了.

    用戶介面

    -拍賣行頁面大幅優化了。沒用的類型被移除(比如板甲-披風)並且加入了一系列副類型。某些物品的所歸屬類型也作
    了修改以更符合實際。

    -拍賣行存放時間變更。現在物品可以被拍賣12,24或48小時,8小時拍賣的選項被移除。

    -戰場地圖現在更名為區域地圖並且能在所有區域打開,而不是僅限於PvP區域。現在在世界地圖介面有一個下拉功能表

    讓你可以選擇顯示哪個區域的地圖。

    -有冷卻時間的物品會在物品說明內顯示基礎冷卻時間。

    -可以進行交互的遊戲物件(比如某些可以交換的任務品,比如法斯其戰鬥裏的元素之核)現在會出現光暈並且顯示名字以
    更容易被發現。

    -鑲嵌了多彩寶石的物品現在會在物品說明中顯示啟動多彩寶石所需的要求,無論此寶石是否已經啟動。

    -當你使用全螢幕UI時被攻擊,螢幕邊緣會閃現紅光以告知你正在被攻擊。

    -觀察裝備距離提升到30碼。

    -當你觀察其他玩家時,除了裝備外,你也可以看見其天賦樹分配方式.

    -心靈控制和佔據動作條被重做。

    -你現在可以在一個信件中發送12個物品。

    -當你正在準備寄出信件時,右擊物品會將物品作為附件帖上郵件。

    -當你處於交易視窗時,右擊物品會將此物品提交交易視窗。

    -當你有新郵件時,把滑鼠移至你有新郵件標誌上可以看到最近一封信發送者的名字。

    -當你和單一功能npc說話時(比如銀行管理員,飛行點管理員等等),如果他們沒有其他閒聊選項或者任務,你將直接
    進入功能面板而不是一句無聊的閒聊面板。最主要的意思就是,右擊飛行點管理員將直接進入目的地選擇地圖,而不是
    一句閒聊再選擇進入飛行地圖。

    -比你等級低很多的任務會直接在選擇任務視窗有標示(低等級)。這樣可以在從同時有高和低等級任務的npc處接任務
    時更方便確定任務。

    -你現在可以在副本中設定戰利品拾取檔次(/threshold),通過附加一個檔次標示實現。

    -/threshold 史詩-會讓拾取方式限制設置為史詩及以上檔次的物品
    /threshold 稀有-會讓拾取方式限制設置為稀有及以上檔次的物品
    而以前你只能通過特定數位來用指令設置團隊拾取方式

    -由隊伍中隊友所擁有拾取許可權的屍體在當你無拾取許可權時會顯示誰能夠拾取此屍體。這會幫助剝皮者要求特定隊

    員拾
    取物品以方便剝皮,同樣作用于隊長拾取從普通怪物上掉落特別物品時。每個人都可以看到一個怪物有特定需要隊長拾
    取的標誌。

    -拉出的團隊介面現在會保留他們的設置了。

    -當raid boss有特別資訊發出時,會顯示在螢幕中央並且有能讓你注意到的特效。

    -團隊警告命令現在會使用更大的字體,並且在螢幕中央不停放大縮小以吸引注意力。

    -單一功能的NPC現在會在滑鼠移至他們身上時顯示相應的功能圖示。

    -當插件嘗試在戰鬥中使用禁止的功能時,你會得到一條聊天資訊“介面動作因為插件失敗”。此資訊每登入一次才顯
    示一次。

    -增加了新的介面設置選項,讓你能用顏色來區別不同介面裏職業的名字,包括尋求組隊,頻道,公會和查詢。

    -TargetNearestDistance值在每次load時都會進行確認。

    -非標準刷新率現在會保存設置了。

    -很多‘使用:’物品現在會顯示冷卻時間了。

    -在角色面板滑鼠移至格擋部分時會顯示成功格擋可減免的傷害了。

    -新的巨集命令:/targetlastenemy, /targetlastfriend

    -新的巨集命令,使用目標全名:/targetexact

    更多關於UI和宏的調整請關注UI & Macro forum.


    世界環境

    -荊棘谷

    鹽鱗潮行者不再會使用冰環技能.
    莫什奧格領主的恐懼技能削弱.

    -降低了迪菲亞掠奪者的火球傷害.

    -很多怪物擁有的繳械技能持續時間從6秒降低到5秒.

    -很多怪物擁有的音爆造成的沉默效果持續時間從10秒降低到6秒.


    BUG修正


    -鑄爐營地:恐怖和憤怒的怪物刷新問題被修正.

    -修正了贊加沼澤裏從食人魔要塞偷箱子任務中某一個箱子的位置.

    -修正了刀峰山的一個礦點的位置,這樣它不再是漂浮在空中的了.

    -修正了亡命獵殺的任務說明關於目標的位置的部分.

    -修正了寵物面板裏關於耐力的說明裏提高的生命值不正確的BUG.

    -修正了被魅惑完畢後光環疊加的問題和DEBUFF的CD刷新的問題.

    -修正了血熔爐裏掉落的回血審判聖契無法回血的BUG.

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